The following is a transcript of Episode 3: Jailhouse Block of Telltale Games' Minecraft: Story Mode - Season 2.
Previously on Minecraft: Story Mode...
Radar: The world can be a very scary place. Villains can be larger than life. And almost impossible to defeat. The stress of saving the world can turn even the best of friends against each other. And not everyone will be on your side. Some will try to take advantage of your kindness, but a true hero will know exactly what to do. And will inspire others to do the same. But the scariest thing of all, even for the bravest hero... is discovering the villain is much closer than you think.
The Underneath[]
Jesse screams as they're sent to the Underneath. Face first, they land on a floor of bedrock.
Jesse: Oof!
Jesse gets up and brushes themselves off.
Jesse: What the heck is this?
Jesse checks their pockets, only to find that their items and armor are gone. They are now wearing a white shirt and orange trousers.
Jesse: Um... where's my stuff? (Sees empty fist) The gauntlet!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse: I hope Petra's okay wearing it...
Jesse: I guess it's Jack's now...
Jesse: I gotta get back, find the Admin. Find my friends!
Speakerbox: The guest will kindly follow the orange line in the floor to the check-in zone.
Jesse turns around to see a speakerbox standing on a stone block, playing a Speakerbox.
Speakerbox: The guest will kindly follow the orange line in the floor to the check-in zone.
-
Uh... hello?
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Where am I?
-
Who are you?
-
...
Jesse: Um... uh... hello? Echo...
Jesse: Hey! Disembodied voice? Where am I?
Jesse: Excuse me? Mr. Disembodied Voice? Who... are you?
Speakerbox: Ahem. Throat-clearing sound.
Speakerbox: The guest will kindly follow the orange line in the floor to the check-in zone.
Jesse: "Follow the orange line in the floor to the check-in zone." Yeah, I heard you.
-
(Optional Interactions)
-
...
-
Look at Speakerbox
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Look at Orange Line
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Look at Bedrock
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Look at Obsidian
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Look at Lava
Speakerbox: The guest will kindly follow the orange line in the floor to the check-in zone. Or else they get the lava.
Jesse looks up to see a contraption carrying lava above.
Jesse: Geez, got it! Point made!
Jesse moves away from the contraption and towards the orange line.
Jesse: (Sarcastically) Oh, look. An “orange line.”
Jesse: Bedrock? The Admin said “a place where I’d never see the light of day again.”
Jesse looks up to see a ceiling of bedrock over them.
Jesse: What is this place?
Jesse: (Roleplaying with self) “So, Jesse, how was your day?” Oh, it was great. Met a red, glow-y... all-powerful crazy person who trapped me in a near-indestructible cage. (Facepalm)
Jesse: Aaand lava... I'm sure this is leading me to a place full of sunshine and cheer.
Jesse comes across a post, with the emblem of a sun and rainbow on it. Above it is a wooden sign that says "Sunshine Institute". Suddenly, a golem appears behind Jesse and chases after them. The golem is black with a purple glow.
Jesse: Ahh!
Jesse runs and trips over themselves, to which they find the Warden standing in front of them.
Warden: Oh, don't mind Big Hank. He's just here to make sure all guests... behave themselves. (Reads through book) Let's see, let's see, let's see... oh, yes. Jesse. Welcome to the Sunshine Institute.
The Warden brings Jesse through some iron doors and into the entrance of a large prison.
Warden: It's a reformatory for people the Admin has found... difficult. I'll be your Warden.
The Warden makes his way across the room and the golem nudges Jesse to follow him.
Jesse: So, the Admin created this nuthut, too, huh?
Warden: Of course. The Admin is an endless source of building brilliance. Including this... beautiful behavioral adjustment retreat center. I'm sure we'll get along just famously. Maybe we'll even be, uh... friends, someday.
-
This place isn't "brilliant".
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I don't belong here!
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So it's a prison.
-
...
Jesse: Yeah, I don’t know if I’d call this place “brilliant.”
Warden: It is the MOST BRILLIANT!
Jesse: You know he's not... here right now, right?
Warden: You never know...
Jesse: There must be some sort of mistake. I don't belong here.
Warden: But the Admin sent you here. The Admin doesn’t make mistakes so never accuse him of doing so. Never!
Jesse: You know he's not... here right now, right?
Warden: You never know...
Jesse: So... it's a prison.
Warden: Hey, no, no... we don't use the "P word" here.
Jesse: But it IS a pris-
Warden: Let's not challenge authority. The Admin doesn't let us use that word, so we DON'T use that word. Understand?
Jesse: You know he's not... here right now, right?
Warden: You never know...
Warden: Ahh, silent obedience. You'll fit right in.
Jesse makes their way down the stairs and sees many other guards, escorting prisoners through the institute.
Jesse: (Catching up) What about my friends? I need to get back, the Admin put his gauntlet on one of them! Who knows what he’s making them do...
Warden: He gave them the gauntlet?! Oh, man, lucky them! That means they're the Admin's favourite. (Bitter) Heh, how great would that be. I bet your friend is living it up. Enjoying the high life, right by the Admin's side...
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You don't know the Admin.
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It won't last.
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Not so great.
-
...
Jesse: Yeah, you have zero idea what you’re saying.
Warden: Mind that attitude, Jesse. And if your friends are anything like you...
Jesse: It really doesn't last long. The Admin's a finicky little tyrant.
Warden: That's exactly the kind of attitude that got you sent here. And if your friends are anything like you...
Jesse: Great? More like stressful. Dangerous. No two ways around it. It straight up stinks.
Warden: That's exactly the kind of attitude that got you sent here. And if your friends are anything like you...
Jesse says nothing.
Warden: They’ll be making their journey to betterment right next to you, I'm sure.
The Warden stops at a cell and pulls out his book.
Warden: Now hang on a tick. I have a... another guest on my manifest.
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(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Warden: Male, grizzled beard, hair is described as “majestic”... long, long list of aliases here...
Jesse looks up and sees Jack take out a guard from a higher platform.
Jack: Hey! Distract him...
Jesse: Yeah, that's Jack.
Jack jumps down and tackles the Warden onto the ground. Jesse kicks the golem and it begins to lose its balance on the balcony.
Jack: Augh! Oh, Jesse! Thank goodness I found you! This place...
Warden: Female, hothead. Favourite weapon: sword. Favourite tool: sword. Favourite food: sword?
Jesse looks up and sees Petra take out a guard from a higher platform.
Petra: You gotta distract him!
Jesse: Petra. That's definitely Petra.
Petra jumps down and tackles the Warden onto the ground. Jesse kicks the golem and it begins to lose its balance on the balcony.
Petra: Jesse! Oh, man. I am so happy I found you! This freaking place...
Jesse: I know, let's get out of here!
Warden: Wait, you can’t- it’s too dangerous!!! STOP THEM! Associates!
The guards run towards the prison entrance and chase after the two.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse and Jack bust through the entrance doors of the prison.
Jack: Augh... I can't believe what a mess we're in. And all because I didn't realise Vos was actually the Admin. Augh! What a mess. Manipulated. Shammed. Ashamed.
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You still got me!
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Yeah, he fooled you.
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We all believed him.
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...
Jesse: Don’t give up yet, though, okay? You've still got me, Nurm... Petra...
Jack: Yeah.
Jesse: Yeah, I can’t believe he pulled one over on you like that. His disguise must've been really good.
Jack: Sure. Let's go with that.
Jesse: Hey, the Admin fooled everyone. Not just you.
Jack: But, I should've known. I... should've been better.
Jack: I don’t blame you for looking at me like that. Look, if I could see myself I’d be doing the same thing.
Jack: And now, the Admin has Petra, too. I... I don't know how we're going to get out of this one.
Guard: Hey! Sound the alarm!
An alarm goes off and several guards leave the prison to chase after Jesse and Jack.
Jack: Oh, we don't stand a chance without weapons.
Jesse: Then we run!
Jack: Where?
Jesse and Petra bust through the entrance doors of the prison. Petra shouts in anger.
Jesse: Feeling... shouty?
Petra: Shouty, punchy, butt-kicky! Freaking Admin! He tricked us! He tricked me! Ugh, it just makes me want to scream... again! Augh!
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Don't blame yourself.
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At least we're together.
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It was a good disguise.
-
...
Jesse: You can't blame yourself, Petra. This isn't your fault.
Petra: I know! Ugh! And that makes me even angrier!
Jesse: Well, I know one thing... I'm glad you're here with me.
Petra: You’re glad, and I’m mad. That’s a combo I can work with.
Jesse: Yeah... I can’t believe the Admin tricked us into thinking he was really Vos.
Petra: Yeah. He’s good at disguises - but, I’m good at punching, and I look forward to showing him that personally.
Jesse says nothing.
Petra: And the Admin has Jack! Ugh! It never ends with that guy! Looks like we’re trapped. I won’t lie to you, Jesse. I’m not sure how we’re getting 'outta this one.
Guard: Hey! Sound the alarm!
An alarm goes off and several guards leave the prison to chase after Jesse and Petra.
Petra: We'll never make it through like this.
Jesse: Then we run!
Petra: Where?
Jesse: Wherever they aren't!
They run away from the guards and into the obsidian maze.
Warden: Stop them! Don't let them reach The Burrows!
Jesse slides past some golems, which chase the two into the maze. They keep running and hide behind two obsidian pillars. A golem stops and looks towards the pillars, then turns around and walks away. They come back out of hiding and run the other direction.
Jesse: Okay, we've got to figure out where we are- (Looks ahead) What is that?
Spiders emerge from around the maze and jump towards the two.
Jesse: Whoa!
Jesse jumps across the wall to evade the spiders, then looks to see creepy prison zombies approaching the two, with glowing red eyes.
Jesse: Great, more weird monsters. Are those... zombies?
Jesse jumps across the wall to evade the zombies and runs further into the maze.
Jesse: This thing is endless.
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(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse stops to realise that Jack is missing.
Jesse: Jack? Jack?!
Jack: Jesse! Where are you?!
Jesse runs back to see Jack fighting off two zombies and runs to help him. Jesse punches one of the zombies and Jack takes down the other one.
Jesse stops to realise that Petra is missing.
Jesse: Petra? Petra?!
Petra: Jesse?! Where'd you go?!
Jesse runs back to see Petra fighting off two zombies and runs to help her. Jesse punches one of the zombies and Petra takes down the other one.
Jesse: Gotcha! Ow! Really wish I had that Gauntlet, right about now.
They continue running through the maze until they reach a dead end, with spiders crawling down.
Jesse: Yeah, maybe not this way.
They turn and run the other way, before reaching another dead end. They look up to see special monsters crawling down the walls.
Jesse: Whoa! What are those things? A spider? A Creeper?
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(Sent Petra to Get the Clock)
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(Sent Jack to Get the Clock)
Jack: It’s the stuff nightmares are made of!
Jesse: That is unsettling.
Petra: Hmm. Must be the Admin creating his version of what a monster should look like.
They run elsewhere and come across many more zombies.
Jesse: Of course. Why would there only be one? There's never just one.
Jesse looks around to see themselves surrounded.
Jesse: Oh no, oh no, oh no!
The two jump out of the way, as the zombies and Spider-Creepers collide, causing an explosion and leaving an opening in the obsidian wall. They run through the opening and come across a Ghast.
Jesse: Oh, boy...
The Ghast spits a fireball at the two and they evade, then run the other directioin.
Jesse: Incoming!
They continue running through the maze and come across another section, with glowing red slimes.
Jesse: This is getting bonkers.
Jesse bounces across the top of the slimes and through to the other side of the wall.
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(Sent Petra to Get the Clock)
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(Sent Jack to Get the Clock)
Jack: Nice moves.
Jack follows behind Jesse and bounces across the top of the slimes. Jesse bounces into a Spider-Creeper and sends it flying into an obsidian wall, where it explodes.
Jack: Look, Jesse! We gotta get to the top of that wall!
Petra: Oooh! That looked like fun!
Petra follows behind Jesse and bounces across the top of the slimes. Jesse bounces into a Spider-Creeper and sends it flying into an obsidian wall, where it explodes.
Petra: Jesse, look! To the top of that wall! Hurry!
The two run towards the wall and climb it to the top, only to see themselves atop an endless maze, with multitudes of Ghasts.
Jesse: Oh, crud.
A golem appears and climbs up to them.
Jesse: Golem!
The golem slowly approaches the two and grabs them.
Jesse: Ahh!
The golem carries the two back to the entrance of the Sunshine Institute and drops them back onto the ground, where the Warden is standing.
Warden: Five minutes and already apprehended in an escape attempt? That is just... that is just RUDE. (To Golem) Take this one to the Mush Room.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
The golem tackles Jack and drags him away as he tries to resist.
The golem tackles Petra and drags her away as she tries to resist.
Warden: And bring that one to my office. Now.
The golem approaches Jesse and takes them to the Warden's Office.
Warden's Office[]
Jesse is taken to the Warden's Office by one of the Admin's golems, through a piston door. Jesse takes a look around the office. The room has a large glass window for a wide view of the prison. Jesse stops to stare at a large map on the wall, which illustrates the Sunshine Institute surrounded by an endless obsidian maze.
Warden: Close the door, would you?
Jesse turns to see the Warden, standing before them, then looks back towards a lever connected to the wall.
Warden: Do as you're told. Go on.
-
Okay, sure.
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You do it!
-
...
Jesse: Uh, sure.
Jesse walks over to the lever and pulls it, closing the door.
Warden: Obedient. Good. You and your band of misfits may have hope yet...
Jesse: Band of misfits?
Jesse: Close it yourself.
Warden: Fine, be defiant. Oh Large Henry?
The golem pushes Jesse out of the way and walks over to pull the lever, closing the door.
Warden: Defiant. (Sigh) Disappointing. Looks like I’ll have to keep an extra eye on you and your crew...
Jesse: My crew?
Warden: Fine, be defiant. Oh Large Henry?
The golem pushes Jesse out of the way and walks over to pull the lever, closing the door.
Warden: Defiant. (Sigh) Disappointing. Looks like I’ll have to keep an extra eye on you and your crew...
Jesse: My crew?
Warden: Oh! Let me show you. (Beckons Jesse)
Jesse walks over to the window to see Radar and Nurm being dragged away by a golem.
Jesse: Radar! Nurm!
Warden: You see, here at the Sunshine Institute, there are two types of guests. People who make the Admin extra angry, such as yourself and your punch-happy friend down there...
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(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse looks down to see Jack being taken away by a golem.
Jesse looks down to see Petra being taken away by a golem.
Warden: Annnd there are people who the Admin sends to make sure the first group will, ah, be well-behaved. Your friend, with the glasses, is surprisingly feisty for such a skinny guy.
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Don't mess with me.
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Let them go. Now.
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I'll be well-behaved.
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...
Jesse: You think you wanna mess with me and my friends? You think wrong.
Warden: You mess with me? You mess with MY friend, the Admin. And that’s something you definitely don’t want.
Jesse: If you know what’s good for you, Warden, you’ll let them go.
Warden: Oh, I'm sorry, but "threats" definitely fall under the category of "not well-behaved."
Jesse: So long as you don't hurt my friends, I'll be as well-behaved as you want.
Warden: Oh, good. Good. Show me.
Warden: You seem perplexed. Let me show you.
Warden: (To golem) Bring up Jesse's leverage, would you? Skinny guy? Glasses?
The golem exits through the door to find Radar.
Warden: (To Jesse) Funny story- when I first got here, I was actually part of the second group.
The Warden walks over to a block of TNT next to his desk and brushes it off.
Warden: We were just a crazy couple of griefers. Simpler times.
Jesse turns around to hear Radar's voice, slowly getting louder, from outside the room.
Radar: Ah, no, no, this place is filthy! Ah! So disorganized! Making me crazy...
The door is opened and Radar is shoved into the office by the golem.
Radar: Jesse! Oh, I'm so glad you're okay! I was so- I was so worried! This place is terrible!
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This is my fault.
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Do as they say, Radar.
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I'm glad YOU'RE okay.
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...
Jesse: Radar, I am so so sorry. This is all my fault.
Radar: What are you talking about?
Jesse: Radar, stop struggling, okay? We need to be obedient and listen to the nice Warden here.
Radar: Wait, what? Jesse, I'm confused.
Jesse: Glad I'M okay? I'm just reliever that YOU'RE okay.
Radar: Aw, you were worried about me?
Radar: Jesse? What's going on?
Warden: Don’t worry. It’ll all start to make sense soon.
The Warden shakes his head and pulls the lever on his desk. A small room is revealed, with a contraption inside it.
Warden: Meet "The Iron Breathtaker."
The Warden beckons the golem, which pushes Radar towards the contraption.
Warden: Iron bars to hold the victim in place below, sticky piston above to shove an iron block down over their head...
The Warden commands the golem to pick up Radar and carry him towards the contraption.
-
(Said "Do as they say, Radar.")
-
(Said Anything Else)
Radar: (To self) Be obedient... be obedient...
Radar: Oh- guuuulp- nng-
The golem drops Radar inside the cage.
Warden: Now, I said before that you could follow in my footsteps. That could start... now.
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(Said "I'll be well-behaved.")
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(Said Anything Else)
Warden: Go on and show me how well-behaved you are. Join the good guys.
Warden: Ready to improve that pesky bad behavior of yours and join the good guys?
Warden: Work for me as an associate and help bring order to these poor, chaotic individuals.
Radar: Don't do it, Jesse!
The Warden pulls the lever next to the contraption, dropping an iron block over Radar's head and suffocating him. Radar grabs onto the block and struggles to take it off.
Warden: What's it gonna be?
Radar continues to choke and gag inside the machine.
Warden: I'd decide quickly. I hear it's... excruciating in there.
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Okay, I'll work for you.
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I'll never join you!
Jesse: Okay, I'll do it! Just stop!
Warden: Aw... that’s so great to hear.
The Warden pulls the lever next to the contraption, disabling it. Radar gasps for air. Jesse approaches the guard uniform.
Radar: I... that was... so dark.
Warden: Easy, easy, there. "Radar," was it? You just had quite the harrowing experience. But don't worry. Our newest guard- er, "associate" will be walking you out.
The Warden walks Radar to Jesse, who is now dressed as a prison guard.
Radar: Jesse... no... I don't know how much more of this I can take.
Jesse: No freaking way, Warden. Go eat a slimeball.
Warden: Oh, some people... don't say I never tried to help.
The Warden pulls the lever next to the contraption, disabling it. Radar gasps for air.
Radar: Ah... whoa... long time in there. Feeling a little... dizzy...
The Warden helps Radar out of the cage, then sticks his foot out to trip him over. Radar falls to the ground and his glasses break in half.
Radar: Oof!
Jesse: Hey!
Jesse leaves the golem's clutches and runs over to Radar.
Jesse: Oh my gosh, Radar! Are you okay? Aw, your eye...
Radar: Jesse? (Holding lenses) Is that you?
Jesse: Don't worry. I've got you, buddy.
Radar: (Relieved) Knew you wouldn't give in.
Radar coughs and wheezes, while the Warden pats his shoulder.
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We're still a team.
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I did this for you, Radar.
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They will pay for this.
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Time to get tough.
-
...
Jesse: We’re still in this together. We are still a team. Now and forever.
Radar: I'm just hoping this "now" isn't forever. But thanks, Jesse.
(If Jesse joined the Warden)
Jesse: Don't look at me like that! I did this for you, Radar. I'm trying to protect you!
Radar: But... no...
(If Jesse refused to join the Warden)
Jesse: They're not getting away with this, buddy. They'll pay, and it's gonna be a hefty price.
Radar: Heck yeah!
Jesse: Heck yeah!
Jesse: When times get tough, get tougher. So come on, Radar. Show me some tough stuff.
Radar: Right. This is prison. Never show fear.
Radar: Right. This is prison. Never show fear.
Stella: Well, well, well. Jesse, Jesse, Jesse.
Jesse looks back to see Stella entering the room. She is wearing a guard's uniform.
Jesse: Stella? What? How?
-
(Freed Stella)
-
(Left Stella)
Stella: While I appreciate you letting me out of that ice, I can’t let that disrupt the new... professional relationship we have now, okay? I'm sure you understand.
Stella: You thought you could just leave good ol'... fashionable Stella to her fate, huh? Well, let's make sure you're reminded often of that ill-advised decision, okay? Okay.
Stella: I knew a day of reckoning would come for my rival.
Warden: Oh, you two know each other? (Chuckles)
Stella: Oh, yes. Our bitter rivalry goes way back.
-
This isn't surprising.
-
This place suits you.
-
C'mon, this again?
-
Still not your rival.
-
...
Jesse: I am just absolutely not surprised.
Stella: Well, I absolutely am. Surprised you haven't already ruined this place, too. Keep an eye on this one, Warden. Where Jesse goes, trouble usually follows.
Jesse: This place really suits you, Stella. It's cruel, uncomfortable, and nobody likes it.
Stella: Ooh. You're letting your jealousy get the better of you, Jesse. Pity. Watch out for this one, Warden. Jesse plus anything equals trouble.
(If Jesse played along with Stella)
Jesse: C'mon, you're still working that rival angle? Get some new material.
Stella: Angle? Haha! It's etched in stone, Jesse. Careful, Warden. Jesse may deny being my rival, but trouble is still trouble, and Jesse is definitely that.
(If Jesse didn't play along with Stella)
Jesse: Yeah, still not your rival. Never was. Never will be.
Stella: Careful, Warden. This one’s crafty with the mind games.
Stella: Careful, Warden. This one’s crafty with the mind games.
Stella: Now c'mon, Jesse. No one wants a sour rival. Be like me. I'm a shining example of success! I've barely arrived and I'm already bossing you around. Isn't it grand? (To Radar) Let's go, Randall.
Radar: It's Radar!
Stella: Uh... that's what I said.
Radar walks over to Stella. Jesse begins to follow, but is pulled back by the Warden.
Warden: Stella's right. Commitment and loyalty to the Admin's cause are cornerstones around here. The more friends stick together, the harder they make it for each other. So, maybe readjust your concerns. There are bigger silverfish to fry than... than friends.
-
You need a friend.
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I’m only loyal to you then.
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You're worse than the Admin.
-
Were you always like this?
-
...
Jesse: If anyone here needs a friend, it’s you, Warden.
Warden: Ever since the Admin sent me here, I-
(If Jesse joined the Warden)
Jesse: If you're the boss, then I'm loyal to you.
Warden: Excellent. Just what I needed to hear.
(If Jesse refused to join the Warden)
Jesse: What kinda message is that?! You’re worse than the Admin!
Warden: What?! You don't really think that, do you?
Jesse: Geez, have you always been like this?
Warden: Always? No...
Warden: I realize you’re not gonna stop trying to protect your friend. Once upon a time I wouldn't have blamed you for that, but that was a long time ago...
Jesse: What are you hiding, Warden?
Warden: Not every prisoner here wears orange, Jesse...
Stella: Let's go, Rival!
Warden: (Cut off) That’s right! Go along, Jesse! To the Mush Room.
Stella: Exactly what I was going to suggest! I'll have your job before you know it, Warden.
Warden: Be careful what you wish for, Stella...
Jesse is escorted out of the office and into the Mush Room, with Radar and Stella, as the Warden closes the mechanical door.
Mush Room[]
Jesse, Radar and Stella make their way into the Mush Room, where both guards and prisoners are present. Inside the room is a large floor of mycelium. Anthony, a guard holding a cookie, turns around to the group.
Stella: New arrivals. Show 'em around, would ya? Thanks.
Anthony: Excuse me? Who are you supposed to be?
Stella: We don't have a problem, do we?
Anthony: I need a moment to process. Maybe, several moments.
-
Don't listen to her.
-
Watch out for her.
-
Stella's the worst.
-
...
Jesse: Don't listen to her. She's not as important as she thinks she is.
Stella: Oh, you are certainly one to talk, Jesse.
Jesse: You have to watch your back with her. She's ruthless.
Jesse: She really knows how to make a good impression, doesn’t she? She's... kinda the worst.
Stella: Oh, you are certainly one to talk, Jesse.
Jesse says nothing.
Stella: Ta ta, Jesse. I'll be at my post, supervising a more impressive cell block. Don't be too jealous. Or do, I wouldn't blame you.
Radar holds his stomach and groans.
Jesse: You okay, Radar?
Radar: Wish I was. I need something to eat, get my strength back.
Anthony: You're in the right place. Guests make mushroom stew here.
Anthony walks away, eating another cookie.
Radar: Guess I just need some mushrooms, then.
Jesse looks down at the mycelium floor, as a mushroom pops out.
Jesse: There’s one!
Inmate 1: MUSHROOOOOOOOOM!
Several inmates rush to fight each other over the mushroom. Jesse looks up at the Admin's office, through the window.
Radar: I'm gonna starve... waste away... poof, no more Radar.
-
Check your inventory.
-
I'll find you some food.
-
Get some mushrooms.
-
...
Jesse: You don't have anything in your inventory? You're usually so well-prepared.
Radar: Usually. Only I showed up here with no food, no goods, no nothing. Like everybody else.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse: I saw Jack, earlier. He might know what to do.
Jesse: I saw Petra, earlier. She might know what to do.
Jesse: I'll find some food for you. Just rest.
Radar: Resting. Thanks, Jesse.
Jesse: Just grab some mushrooms and you can feed yourself.
Radar: No can do, boss. I'd be finished for sure if I start scrapping with those brutes.
Radar: You're right, I should stay quiet. Conserve my energy.
Radar walks over to a nearby pillar to rest.
-
(Optional Interactions)
-
...
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Talk to Jack
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Talk to Petra
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Look at Radar
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Talk to Radar
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Look at Rob
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Talk to Rob
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Talk to Brick
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Look at Oxblood
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Talk to Oxblood
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Talk to Anthony as a Prisoner
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Look at Charley
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Talk to Charley
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Look at Warden's Office
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Look at Crafting Table
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Look at Mycelium Pit
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Look at Cell Doors
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Look at Exit Door
(If Jesse sent Petra to get the clock)
Jesse: Jack! Nurm!
Jesse goes in to hug them.
Nurm: ["Jesse!"]
Jack: Hey, Jesse. Man, I'm glad you're okay. When I saw the Admin teleport, er, take, y'know, it was, uh... well, it was... I mean, I know I saw you at the entrance, but...
Nurm: ["Aw, you big softie."]
Jack: No no, I was just... it was...
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Aw, were you scared?
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It's good to see you too.
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Spit it out, Jack.
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...
Jesse: Awww, was big touch Jack scared? Was he worried about lil ol’ me?
Jack: Hey, come on. I'm having a tough time, here.
Jesse: It’s good to see you too, Jack. That was scary.
Jack: Yeah. I just couldn't bear the thought of losing ANOTHER person.
Jesse: Jack, we're kind of in a tough spot, here. What are you trying to say?
Jack: I'm trying to say that I was worried about you, okay? I was... I was scared.
Jack: I'm trying to say that I was worried about you, okay? I was... I was scared.
Jack: After what happened with V- not-Vos, y'know, and then Petra, and, uh...
Jesse: We're going to stop the Admin, Jack. I'm going to get us out of here.
Jack: Yeah. Yeah, I know you will. Oh and, uh, you might want to get Slim over there something to eat. He's looking a little peaky.
Jesse: Yeah, I'm working on it. Thanks for looking out. Hang tight for now. I'll be back.
Nurm: [“Okay.”]
(If Jesse sent Jack to get the clock)
Jesse: Petra! Nurm!
Jesse goes in to hug them.
Nurm: ["Jesse!"]
Petra: Ah, geez, I am so glad to see you in one piece... it... that was... um... so... oh, boy...
Nurm: ["Aw, you big softie."]
Petra: I... it... that was...
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Aw, were you scared?
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It's good to see you too.
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Spit it out, Petra.
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...
Jesse: Aww, sounds to me like you were scared, Petra.
Petra: Well, yeah, of course I was, you dummy! I... After what happened?
Jesse: It's really good to see you too, Petra. That was scary.
Petra: Right? I could barely believe it, it... it all happened so fast...
Jesse: Petra, we’re kinda tight for time, here. What are you trying to say?
Petra: That I was worried, okay? That I... that I was scared.
Petra: Could you PLEASE not just stare at me right now? Geez. I'm trying to tell you that I've been really freaked out, here. That I was scared.
Petra: Watching Jack lose Vos all over again, just to get taken away... it was horrible. I...
Jesse: I'm going to get us out of here, Petra. We WILL stop the Admin.
Petra: Yeah. Yeah, I know you will. You might want to get Radar some food. He doesn’t look so good.
Jesse: Yeah, I'm working on it. Thanks for looking out. Hang tight for now. I'll be back.
Nurm: [“Okay.”]
Jesse: Poor guy still looks pretty shaken up...
Jesse: Hey, are you okay, buddy?
Radar: Yeah, I'll, uh... I'll be fine. Just a little hungry, that's all.
Jesse: Interesting hairdo...
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Rob: Oh, hey there, guard friend.
Rob: Oh, hi, friend.
Rob: You just caught me putting the happy little finishing touches on my happy little painting here...
Jesse: What, uh, whatcha painting?
Jesse walks over to see an empty canvas.
Rob: I’d so love to paint a happy little mushroom, but none ever stick around long enough for me to paint.
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Rob: I know that you guards don’t usually help little old me, but could you build me a happy little mushroom to paint?
Rob: Do you think you could be so kind as to build me a happy little mushroom to paint?
Rob points to a small distant platform, then hands Jesse some dirt.
Rob: Here's some wonderful dirt for you to use.
Jesse builds a mushroom out of dirt and clay on the platform.
Rob: Now that is just.. that is just lovely. Thank you ever, ever so much.
Jesse watches as Rob moves closer to the canvas, appearing to do his work.
Rob: (Steps back) Please, you must share your thoughts on my work so far. Don't you hold back, now. Honesty's the best policy.
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Worst painting ever.
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It's great... very modern.
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It's just a blank canvas.
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...
Jesse: Three words. Worst. Painting. Ever.
Rob: Well, that just fills me with an angry big rage.
Jesse: Oh my gosh, it's great. The, uh, chiaroscuro is just impeccable. Truly.
Rob: So happy you like it! And now... I like you. You'll be spared when the bad thoughts come.
Jesse: Kinda hard to judge, since it’s a... it’s a blank canvas, dude.
Rob: Everyone's a critic.
Rob: Not a fan? That's a shame.
Jesse: Look, I have something important to ask.
Rob: Go ahead.
Jesse: Any idea how to get some food around here?
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Rob: You want some food, huh? Well... associates talk to associates, so go ask Anthony. He'll know.
Rob: Your best bet’s the mushroom pit. That’s where all the guests get their food.
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Talk to Rob Again
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...
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Rob: Oh, it’s my Associate friend again.
Jesse: Hey, can I ask you some questions?
Rob: Um... I’m really busy right now.
Rob: Well... howdy howdy, friend. What can I do you for?
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What's your name, friend?
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What did you do?
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Ever try busting out?
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See ya later.
Jesse: Hey, so... what’s your name, buddy?
Rob: Three little letters: R-O-B. That spells Rob. That spells my name.
Jesse: So... how did you make the Admin mad?
Rob: Oh, he didn’t care for my paintings, so I threw TNT at him. (Chuckles) He didn't care for that, either.
Jesse: You ever try to bust out of this place?
Rob: Too busy painting. Can’t quite work a canvas when you’re trying to vamoose. There is ONE person who tries to escape. Over and over again, really. Prisoner X.
Jesse: Who's that?
Rob: Nuh-uh. I’m not saying anything more about her.
Jesse: See ya, buddy.
Rob: I wish you happy painting, and I’ll see you next time. Bye now.
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(First Conversation)
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(Returning Conversation)
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Brick: As the Associate walked up to Brick, they noticed that the lowly prisoner was narrating all their actions.
Jesse: Uh... yeah. Hi. I’m-
Brick: The Associate didn’t have to introduce themselves. Brick knew all about the Associate named Jesse.
Brick: As Jesse walked up to Brick, Jesse noticed that he was narrating all of Jesse’s actions.
Jesse: How... do you know my name?
Brick: Jesse was surprised to learn that the reputation of the “Wither Slayer,” the leader of “the Order of the Stone,” had spread so far. Brick was curious what Jesse thought of someone who narrated every action around himself. Brick waited for Jesse to say something. What would it be, he wondered?
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You must get beat up a lot.
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That's pretty annoying.
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"Jesse thinks it's cool."
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...
Jesse: I’m guessing this little... habit must get you beat up a lot, huh?
Brick: Jesse had very astute powers of guesswork.
Jesse: I'm not gonna lie to you. It's pretty annoying.
Brick: Jesse very rudely judged Brick’s habits. Unbeknownst to Jesse, Brick’s heart was completely crushed.
Jesse: Jesse approved of Brick and his quirks. Jesse winked with approval. (Winks) Like this.
Brick: Brick was happy for the approval, but didn’t appreciate Jesse stealing his thing. I mean, come on, it was his thing first.
Brick: Jesse just stared thinking, “This guy’s a weirdo.” Jesse wasn’t wrong, but at least he's a handsome weirdo.
Brick: Brick wondered if Jesse had any other questions.
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What are you in for?
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I need to get food.
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Ever try to escape?
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That's it for now.
Jesse: So, what are you in here for?
Brick: Brick remembered the day the Admin, annoyed with Brick’s constant need to narrate, sent him to the Sunshine Institute to break Brick of the habit. Brick was promised release if he stopped. But nothing will ever break Brick’s spirit. He will narrate... forever.
Jesse: I need to get some food. Any tips?
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Brick: Brick knows that the prisoners fight over the precious mushrooms, but Jesse is an Associate. There must be other ways to get food when you work for “the man.”
Brick: Brick looked out on the mycelium field, knowing that at any time mushrooms would pop into existence, and that all fellow prisoners would have to fight to get one. Brick hoped Jesse was a worse fighter than he was, but from the looks of it... Brick is in mondo trouble.
Jesse: Ever try to get out of here?
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(Jesse Is an Associate)
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...
Brick: Brick didn’t want to tell the Associate, but Brick remembered the punching that came from the others. Oh, the punching. So Brick decided to tell all.
Brick: Brick knew that the only way out was through the Burrows, a seemingly endless labyrinth filled with monsters and... who the heck knows what else. Brick also knew that only one person has ever tried to escape, but Brick never speaks her name.
Jesse: But-
Brick: Brick will never speak of Prisoner X, so Jesse never asked again.
Jesse: That's it for now. Thanks, Brick.
Brick: You're welco- err, Brick told Jesse, "You're welcome."
Oxblood: You best not be lookin' at me.
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Jesse: Hey.
Oxblood: What do you want... guard?
Jesse: I... hate to stare, but you’re-
Oxblood: Weird-looking? Puh. Maybe you just need to get out more. This is what people look like, where I come from.
Jesse: Noted. Sorry.
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What are you in for?
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Ever try to escape?
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Know how to bust out?
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How'd you get the stew?
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See you around.
Jesse: So... what got you tossed in here?
Oxblood: Nunya business.
Jesse: Was it embarrassing?
Oxblood: Nunya. Business.
Jesse: What if I go first? There was this gauntlet-
Oxblood: Stop it!
(If Jesse is an associate)
Jesse: Ever try to escape?
Oxblood: Ha. Ha. Like I’m gonna tell a guard.
(If Jesse is a prisoner)
Jesse: Got any idea how to bust outta here?
Oxblood: Hey, you're one of us. I can tell you.
Jesse: Really?
Oxblood: No!
Jesse: How'd you get that bowl of stew, there?
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Oxblood: I don’t know who told you what... but it’s not true, guard.
Oxblood: I don't know what you heard, but you won't get any food from me, Fresh Meat.
Oxblood: Get outta here.
Jesse: All right, then. This was... enlightening... sorta. Not really.
Oxblood: Hmph.
(If Jesse is a prisoner)
Jesse: Hey, how's it going? Noticed you got a cookie there-
Anthony: Cookie? (Puts away) W-what Cookie? That was just a wood slab. Crazy McCrazy thinking they saw cookies over here. (Leaves) Go grab a mushroom...
Jesse approaches a guest at the corner of the room, who is attempting to punch his way through the wall. His mining fatigue makes him unable to make any actual progress.
Jesse: What is that guy doing?
Jesse approaches a guest at the corner of the room, who is attempting to punch his way through the wall. His mining fatigue makes him unable to make any actual progress.
Jesse: Hey, are you bustin' outta here?
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Charley: (Gets up) What? No! Of course not. I'd never do that!
Charley: Heh. Everyone gives up on account of the Mining Fatigue, but they just don’t got the patience. It just takes longer, see? Just a little bit at a time, mmhmm.
Jesse: I bet the Warden can see everything from up there...
Warden: Stop staring at me!
Jesse: Yipes. Guess I was right.
Jesse watches as an inmate approaches the crafting table and crafts some mushroom stew.
Jesse: Oof. Now that would be one bland diet.
(If Jesse is a prisoner)
Jesse: That looks like the best spot to hunt for mushrooms, if I wanted in...
Jesse: Hm. I wonder who all those cells belong to..
Jesse approaches the door, but is blocked off by two guards.
Jesse: Definitely not getting back out that way.
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Jesse approaches Anthony, who is eating a cookie.
Jesse: So, fighting over a tiny handful of mushrooms is the only way they can eat?
Anthony: (Chomping) Yup. Mmm-mmm.
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So guards get cookies?
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That's such a tease.
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That sure looks good.
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...
Jesse: Do guards get cookies?
Jesse: That cookie’s a real tease, you know.
Jesse: That cookie looks good, dude.
Anthony: I know, right?! Did you eat all yours already?
Jesse: What? Uh... how do you get them?
Anthony: Jesse... you’re messing with me, right? You know all about the cookies, right?
Anthony: Okay, look. I thought you knew. The guards have a delicate supply of ingredients... none of which are approved by the Warden.
Anthony pulls out some cocoa beans and hands them to Jesse.
Anthony: Take these cocoa beans. I don’t have any wheat for you, but... I can tell you who does.
They both look over at Oxblood, who is standing outside his cell.
Anthony: That pile of gruesome can set you up with the wheat. He's my source. Don’t know why he collects so much wheat, but nobody makes cookies around here without Oxblood.
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He doesn't like me.
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He scares me.
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How does he get wheat?
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I can reason with him.
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...
(If Jesse talked with Oxblood before Anthony)
Jesse: I met that guy already. He does not like me.
Anthony: It doesn't matter if he likes you. You're an associate. Shake him down.
(If Jesse hasn't yet talked with Oxblood)
Jesse: Okay, that guy is one tough looking customer. I do not wanna deal with him.
Anthony: Look, Jesse, it’s simple. You’re an associate, he’s a guest. You call the shots around here, not him.
Jesse: Where does he get the wheat?
Anthony: Nobody knows, but he's got reasons, I guess. Look, just put the screws to him. He’s a guest, and you’re an associate. He’ll play ball.
Jesse: Okay, I should be able to reason with the guy.
Anthony: Oh... no, he's absolutely unreasonable. You’re gonna have to remind him that you’re an associate, and he’s a guest.
Anthony: Look, just put the screws to him. He’s a guest, and you’re an associate. He’ll play ball.
Jesse approaches Oxblood near his cell.
Jesse: So, um. I hear you might have some wheat. I need two of ‘em.
Oxblood: I don't know who you've been talking to, but it ain't true. Wheat is considered contraband in this facility. And I am nothing, if not a stickler for the rules.
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You know how things work.
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My friend needs it.
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Hand it over!
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...
Jesse: You know how things work around here. I’m an associate, you’re a guest.
Oxblood: Oh, you're gonna play card, are ya?
Jesse: C’mon Oxblood, help me out. My friend needs the food, he’s starving.
Oxblood: Like everybody else isn't?
Jesse: Cut the slime, guest! Hand over the wheat, before I make things difficult for you.
Oxblood: Oh wow, here for all of five minutes and now you’re gonna push me around?
Jesse says nothing.
Oxblood hands Jesse some wheat.
Oxblood: Ugh. You better remember this. I want special treatment from now on.
Jesse: Yeah, yeah...
Jesse returns to Anthony, carrying the ingredients.
Anthony: Hey, c'mere. Wheat and cocoa beans. All yours, Jesse!
Terry: No way! I’ve been down here for too long! I can’t stand another second! (Pulls out wooden sword)
Jesse walks up to the mycelium pit and gets ready for a mushroom to pop up. A red mushroom appears from the floor.
Inmate 1: MUSHROOM!
Jesse tries to get to the mushroom, but is pushed back by another inmate. Another mushroom pops out of the ground.
Terry: MINE! THIS ONE’S MINE!
Inmate 1: NOT IF I GET IT FIRST! ROAR!
They fight each other over the mushroom. Jesse gets back up from the floor.
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Grab Brown Mushroom
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Grab Red Mushroom
Jesse runs to the brown mushroom and slides past another inmate, then grabs it from the floor and puts it away.
Jesse: Okay, now I just need a red one...
Jesse jumps over another inmate to get the red mushroom, then grabs it from the floor and puts it away.
Jesse: Nice! I got 'em.
Jesse runs to the red mushroom and slides past another inmate, then grabs it from the floor and puts it away.
Jesse: Okay, now I just need a brown one...
Jesse jumps over another inmate to get the brown mushroom, then grabs it from the floor and puts it away.
Jesse: Nice! I got 'em.
Terry: (Pulls out wooden sword) Thanks for picking those for me, noob.
Jesse: Whoa!
Terry: Nothin’ personal. I’m just mega, mega hungry.
Jesse blocks the sword and grabs it from the inmate, knocking him to the floor.
Jesse: Ha! Gimme that!
Terry: I'm so sorry- so sorry... I'm just so hungry!
Warden: Uhhh, hello? What's going on in here?
The Warden enters the cellblock with a golem by his side.
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Warden: Jesse. I expect far better from my associates than this.
Anthony: (To self) One cookie’s not that big of a deal, one cookie’s not that big of a deal...
Warden: (Eyes sword) And just who does this contraband belong to? Hm?
Anthony: (Relieved) Whew... heheh.
Warden: I should've known it was you causing more trouble, Jesse. “Tsk”. I say “TSK” (Eyes sword) And just who does this contraband belong to? Hm?
Warden: You all know that weapons are strictly forbidden at the Sunshine Institute... so who does this belong to? You might as well just come out and tell me. It'll be SO much easier for everyone. Large Henry won’t have to pummel anyone, no one will need to be pummeled...
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Not much of a weapon.
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He attacked me.
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The sword is mine.
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[Keep Mouth Shut]
Terry: Hey! Do you know how hard it was to steal all that wood- I mean... oops.
Warden: ALL weapons are forbidden, no matter how arguably useless they are.Warden: Huh. What refreshing honesty!
Terry: More like what a refreshing LIE, you mean. You rotten snitch?Terry: YOU LIAR! I crafted that with my own two hands! Stole all the wood mys- uh... heheh... I mean... oops.
Jesse: (Sarcastically) Real smart, dude.Warden: You know that misbehavior means getting sent down a level. And that means...
The golem jumps at Terry and picks him up.
Terry: No! Not the Zombie Mines! Not the Zombies Mines!
Warden: Yes, perhaps a little time harvesting rotten flesh will teach you something. Take him away!
The golem takes Terry out of the cellblock.
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(Jesse Is an Associate)
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(Jesse Is a Prisoner)
Warden: Well done, associate. You’ve successfully apprehended your first contraband. Keep up the good work.
The Warden returns to his office.
Jesse: (To self) At least now I can make a cookie for Radar.
Warden: No more fighting. No more rule breaking! Any of you!
The Warden returns to his office.
Jesse: (To self) At least now I can make some stew for Radar.
Jesse approaches the crafting table by the Warden's office.
Admin: I hope you’re learning how to be a cooperative champion...
Jesse: Wait! What? Is that... the Admin?!
Admin: You are all here... to be reminded of your potential.
Jesse looks up to see a speakerbox, which is attached to the ceiling.
Jesse: It’s a recording? C’mon...
Admin: And I hope you will see it in yourself, as I do. Because if you don’t... well... we’ll cross that bridge if we come to it, ‘ey? In the meantime, demonstrate your cooperative potential and you just may become the ultimate champion!
(The recordings will continue to play in the background of the game, until the story is progressed.)
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Recording 1
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Recording 2
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Recording 3
Admin: Hello, Guests and Associates! Admin here, with a reminder. Helping others will only drag YOU down. Losers are supposed to lose! Say it with me now, “Losers are supposed to lose!” Right. Let that be your mantra. Good day!
Admin: Hello, Guests and Associates. Admin here, reminding you that, despite being so close to finding a suitable champion, the spot remains open to all. Especially any wannabe adventurers whose names might rhyme with “Nessie.” Just... throwing that out there! Good day!
Admin: Okay, whatever, you know who this is. I can’t believe that Jesse decided to ruin a good thing- a GREAT thing, by rescuing Jesse’s group of “friends” from the Ender Creepers! I mean, seriously! Do you have any idea how much I- argh! FORGET IT!
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Jesse crafts a cookie.
Jesse: Well it’s not much... but hopefully it’ll help Radar get his strength back.
Jesse returns to Radar, who is sitting by a pillar and holding his stomach. Jesse gives Radar the cookie.
Jesse: Here, eat this. Get your strength back.
Radar: Thanks, Jesse. I really appreciate it- err, yeah, sure, thanks. Whatever.
Radar eats the cookie.
Jesse crafts a bowl of mushroom stew.
Jesse: Well it’s not much... but hopefully it’ll help Radar get his strength back.
Jesse returns to Radar, who is sitting by a pillar and holding his stomach. Jesse gives Radar the mushroom stew.
Jesse: Voila! One fresh bowl of mushroom stew!
Radar: Thank you, Jesse. You have no idea how happy- I mean, psshh. I guess I'll drink this slop.
Radar swallows the mushroom stew, then throws the empty wooden bowl over his shoulder.
Jesse: Interesting attitude there, buddy.
Radar: I'm gonna have to really step it up. I mean, this is prison. So, from now on...
Radar gives himself a blue bandana.
Radar: I'm Prison Radar. I’m gonna get my OWN mushrooms. Make my OWN stew. Disregard my bedtime. Break whatever rules I feel like! Within reason!
-
That's the spirit!
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Whatever... "bro".
-
This isn't you!
-
...
Jesse: Hey, that’s the spirit Radar. You look awesome!
Radar: Really? Thanks.
Jesse: Um... whatever, bro.
Radar: Yeah! I mean- uh, whatever. Psshhh.
Jesse: Radar, wait, this isn’t you.
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(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Radar: No, exactly! Just like “Guard Jesse” isn’t you.
Radar: It’s not about me, Jesse. It’s about this place.
Radar: This place either breaks you... or transforms you.
Radar: Scared, right? You should be.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Radar: Now get outta here, guard.
Radar: Now step aside, Jesse.
Radar: It’s time for Prison Radar to show this world what he’s made of!
Suddenly, an alarm goes off.
Radar: That's right! Come at me, dude!
Jesse: What's going on?
Guard 2: PRISONER X HAS ESCAPED! I REPEAT, PRISONER X HAS ESCAPED!
The guards and inmates panic into cells, locking the doors.
Anthony: All guests, please report to the nearest lounge!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Heh, think that's their cute way of saying "cell."
Petra: (Eye roll) I think they mean “cell?”
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Anthony: You should get in one, too. You haven't had your Protocol X training, yet.
Anthony: Yup. And you definitely want to stay away from this...
The group make their way into a cell.
Jesse: This place just keeps getting weirder and weirder. "Prisoner X?"
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Other inmates were talking about her. Something of an infamous escape artist. Rumor has it she even knows the way through that maze. Most people have never even seen her, they keep her locked up so deep. But everyone's heard of her... and, man, do they talk about her.
-
We don't need her.
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I don't buy it.
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Let's find her.
-
...
Jesse: We don't need Prisoner X. If she can escape, so can we.
Jack: Hey. Every little bit helps. We should at least try to talk to them.
Jesse: You believe all this? It sounds pretty suspicious.
Radar: We should find where this Prisoner X is being held.
Jesse: That sounds like the sort of person we should get on our side.
Jack: Agreed. Someone with that kind of knowledge could be very useful.
Jack: I know it sounds crazy... but everyone's stories have been pretty consistent.
Radar: We should find where this Prisoner X is being held.
Jesse: But, where is she, exactly?
Jack: She’s apparently locked up on the deepest, darkest level of this place. Cellblock X.
Jesse: Detecting a theme with the names...
Jack: Yeah, they found their groove and they’re sticking with it.
Petra: Yeah. Apparently, she's this infamous prisoner who they have to keep locked up super tight. Always escaping. They say she even knows her way through the maze. Apparently, she's locked up way deep in the prison. So deep that some people have never even seen the level they keep her on.
-
We don't need her.
-
I don't buy it.
-
Let's find her.
-
...
Jesse: We don’t need Prisoner X. If she can escape, so can we.
Petra: I don't know, this is a rough place. Might be better if we had a guide. It's worth it to try to talk to her.
Jesse: You believe all this? It sounds pretty suspicious.
Radar: We should find where this Prisoner X is being held.
Jesse: That sounds like the sort of person we should get on our side.
Petra: Yeah, no kidding. We might be able to get out of here yet with someone like that.
Petra: I know, I know. I thought it sounded crazy too. But... I've checked the facts and it all seems legit.
Radar: We should find where this Prisoner X is being held.
Jesse: But, where is she, exactly?
Petra: According to Nurm's sources, Prisoner X is locked up in the deepest, darkest level of the Sunshine Institute... Cellblock X.
Jesse: Detecting a theme with the names...
Petra: Yeah, they’re big on that “X” thing.
Jesse: We need to get to Cellblock X.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: That Warden seems to have taken a shine to you... might not be a bad idea to work your way up. Get on his good side. Could be useful. Or... a disaster. But, hey, only one way to find out, right?
Radar: Way I heard it, you can’t just “get into” Cellblock X... but... it sounds like the Zombie Mines are right next door! If we can go down to the mines, maybe we can find this “Xara” person.
Petra: Well, you’re doing this whole “associate” thing, right? Maybe you can get the Warden to, like, promote you. Might be worth a shot. Even if the Warden is kind of a dork.
-
Or we could break out.
-
Work for him? Gross!
-
He does like me.
-
...
Jesse: Hmm. Or maybe, we could break out?
Radar: Dunno, feeling some mondo mining fatigue here. Don’t think it’s gonna happen, Jesse.
Jesse: Gross, I don’t wanna work for him. That guy’s a weirdo.
Radar: Yeah, but it’d be real helpful having someone on the inside. Workin’ the joint to our benefit? Prison Radar approves.
Jesse: Hmmm. The Warden DOES seem to like me.
Radar: Workin’ the joint to our benefit? Prison Radar approves.
Jesse says nothing.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Those “Zombie Mines” are where troublemakers are sent, right? Seems to me, you're already pretty high up the Warden's "naughty list." Cause some chaos. Might be exactly what we need.
Radar: Way I heard it, you can’t just “get into” Cellblock X... but... it sounds like the Zombie Mines are right next door! If we can go down to the mines, maybe we can find this “Xara” person.
Petra: Well... you get sent to the zombie mines if you get MORE in trouble, right? The Warden already thinks you’re bad news. Doesn’t seem like that’ll be too hard. Just kick up more trouble. One way ticket to the zombie mines.
-
That could work.
-
Or we could break out.
-
But Radar might suffer.
-
...
Jesse: The Warden DOES hate my guts. Could use that to my advantage.
Radar: Manipulate “the man” to work for us! Prison Radar votes heck yeah!
Jesse: Hmm. Or maybe, we could break out?
Radar: Dunno, feeling some mondo mining fatigue here. Don’t think it’s gonna happen, Jesse.
Jesse: But if I get in more trouble... who knows what the Warden will do to Radar. He’s already been pretty rough on him.
Radar: Prison Radar ain't scared of the Warden, anymore. Bring it on.
Jesse says nothing.
Jesse: Okay, it’s a plan. You stay here and rest up, I’m gonna find a way to get us to Cellblock X.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Sounds good. While you do that, I’m gonna study this place... before we’re through, I’ll know it like the back of my hand.
Petra: Roger that, Jesse.
Jesse leaves the cell.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Jesse: But, how to get promoted?
Jesse looks over at Oxblood's cell.
Jesse: Hm... that Oxblood guy sure looks suspicious. If I can catch him doing something against the rules, maybe I can get promoted.
Jesse: But, how to get sent down to the lower levels?
Jesse looks over at Oxblood's cell.
Jesse: Hm... talk about suspicious looking. There’s got to be something in here I can use to get into trouble.
Jesse enters Oxblood's cell. Inside the cell is a wide painting and wool wall.
-
(Optional Interaction) Look at Painting
-
...
Jesse: That painting feels... out of place.
-
Look at Wool Wall
-
Listen through Woll Wall
Jesse: Oh, I know a secret door when I see one.
Jesse goes up close to the wall and listens, then hears the sound of a cow's moo.
Jesse: Huh?
Jesse: Let's see what I can do with this.
Jesse removes the woll wall, revealing a stone door.
Jesse: I think there's another room back there! But how do I get in?
Jesse punches the painting, revealing a row of 3 buttons in the wall.
Jesse: Secret buttons, nice! Now, we're onto something! Okay, time to see what tall, red and- gruesome- is hiding...
Jesse pushes the second button.
Jesse: So that button moves that block...
Jesse pushes the first button.
Jesse: Okay, looks like the buttons move the blocks.
Finally, Jesse pushes the third button, activating and opening the stone door.
Jesse: I did it! Yes! Oops! Now, if only someone had been around to see me being this impressive. Hm.
Jesse enters the room and comes across a mooshroom, with wooden fencing around it.
Jesse: A... mooshroom? What the heck are you doing here?
Oxblood: Soundin’ to me like I could ask ya the same question.
Jesse: Gah!
Oxblood: Mind explainin' what yer doin' in my most private of spaces? Visitors ain't welcome. And you are most definitely a visitor. Hence, not welcomed.
-
Looking for Cellblock X.
-
What are YOU doing?
-
Let's be reasonable.
-
...
Jesse: Just looking for Cell Block X, big guy.
Oxblood: Well, it ain't here, short stack.
Jesse: How about YOU explain what you're doing?
Oxblood: I’m questioning someone who’s about to lose a lot of teeth if they don’t mind their ‘tude.
Jesse: Easy there, big guy. No need to get steamed.
Oxblood: My room, my rules, short stack.
Oxblood: Speak up, short stack!
Oxblood: If you hadn’t noticed, you left the hole open. (Points) Now, get outta my cell, before you regret gettin' in it-
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Warden: Did I hear mooing?!
Oxblood: Oh, come on!
The Warden enters the room. He is accompanied by two guards.
Warden: Excellent work, new associate. (To other guards) You see, this is how you get promoted. Work your way up.
The Warden brings the mooshroom out of Oxblood's cell.
Warden: But first... to maintain order. This creature cannot be allowed to undo the balance of the Mush Room. (Pulls out shears) Shear it, would you, Jesse?
Jesse: But then it’ll be-
Warden: An ordinary cow, yes. Y’know, bringing back the balance of the Mush Room. I thought that was obvious.
Oxblood: What?! No!
Radar: Don't do it, Jesse!
Nurm enters the room.
Oxblood: Who's this weirdo?
Nurm: (Pointing) [“You’re one to talk! And why do you have a mooshroom?”]
Radar: Holy cow! A mooshroom! We can feed the entire room!
Nurm uses the mooshroom to make a bowl of mushroom stew.
Oxblood: Hey, hands off!
Multiple inmates enter the room with wooden bowls, lining up to the mooshroom.
Jesse: Sharing is caring?
Oxblood: Ughhhhhh!
The inmates sit out of their cells, laughing and enjoying mushroom stew.
Warden: (Enters) What is going on in here?
The inmates get back up. The Warden approaches Jesse.
Warden: Of course, it's you. Anthony! Shears!
Anthony gives the shears to the Warden, while the guards hold Oxblood by his arms.
Warden: This is your last chance to right some wrongs. You shear this mooshroom and I promise no pain will come to them.
Jesse: And if I don't?
Warden: Then I can't promise to keep that promise.
Oxblood: What?! No! Don't do it, Jesse!
Warden: Not liking your hesitation here, Jesse...
Oxblood: You can't! You won't!
Warden: You do want to be promoted, don't you?
Oxblood: I'm beggin' ya!
-
I'll shear it.
-
No way.
-
...
Jesse: Fine, I'll do it.
The Warden hands the shears to Jesse, who then holds them out in front of the mooshroom.
Oxblood: I... I can't watch...
Jesse shears the mooshroom, turning it into a regular cow. The guards let go of Oxblood, who slowly approaches the cow.
Oxblood: (Kneeling) Geoff? Geoff. You still recognize me, right buddy? Geoff! GEOFFFFFFFFFFFFFF!
Warden: That wasn't so hard now, was it?
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Warden: As for you, Jesse. It’s clear you are ready to advance to... bigger and better things.
Warden: Congratulations, Jesse. I’m promoting you to... “Associate.”
Jesse: Wait, what?!
Warden: No need to thank me. You’re moving on to bigger and better things!
Warden: You’ve been promoted to the lower levels. The Zombie Mines.
Stella: I get to be your boss now, Jesse. Aren’t you the luckiest associate of all? Now, get a move on. We don't have all day.
Radar jumps up and down in excitement for Jesse. Jesse grins and follows Stella into the Zombie Mines.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Jesse: Ain't happening, Warden. Deal with it.
Warden: I'm ordering you!
Jesse: NO! DEAL. WITH. IT.
Jesse: Go to the Nether and... jump in a... lava lake, Warden.
Oxblood: Yeah!
The inmates cheer and applaud.
Warden: (Fuming) Take it away!
The guards take the mooshroom away. Oxblood grabs onto its legs, dragging himself along.
Oxblood: No! Not my Geoffy-Poo!
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Warden: I trusted you, Jesse! You are no longer an associate. You’ve been demoted. To guest. And as a consequence for your actions...
Warden: You don’t know to stop causing trouble, do you?! Well, trouble has consequences, Jesse...
Warden: (To guards) Dig it up.
The guards pull out their pickaxes and start digging up the mycelium from the floor.
Jesse: What the heck are you doing?
Warden: Teaching you a lesson, Jesse. No more mycelium.
Jesse: They'll starve!
Warden: You and your friends will be relocated to the lower levels... the Zombie Mines.
Stella: Well, isn’t this a treat? My rambunctious rival is now my poor prisoner. Get moving!
Radar: Well, we needed to go to the lower levels, anyway. Let’s hope they’re... survivable.
Jesse grins and the group follow Stella into the Zombie Mines.
Warden: Refusing, are we? Very well...
Oxblood: Yeah!
The inmates cheer and applaud.
Warden: (Fuming) Take it away!
The guards take the mooshroom away. Oxblood grabs onto its legs, dragging himself along.
Oxblood: No! Not my Geoffy-Poo!
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Warden: I trusted you, Jesse! You are no longer an associate. You’ve been demoted. To guest. And as a consequence for your actions...
Warden: You don’t know to stop causing trouble, do you?! Well, trouble has consequences, Jesse...
Warden: (To guards) Dig it up.
The guards pull out their pickaxes and start digging up the mycelium from the floor.
Jesse: What the heck are you doing?
Warden: Teaching you a lesson, Jesse. No more mycelium.
Jesse: They'll starve!
Warden: You and your friends will be relocated to the lower levels... the Zombie Mines.
Stella: Well, isn’t this a treat? My rambunctious rival is now my poor prisoner. Get moving!
Radar: Well, we needed to go to the lower levels, anyway. Let’s hope they’re... survivable.
Jesse grins and the group follow Stella into the Zombie Mines.
Zombie Mines[]
-
(Got Demoted from Associate/Got Promoted from Prisoner)
-
...
Jesse equips their proper attire.
Jesse follows Stella through a small corridor. Stella opens an iron door into the Zombie Mines, where Lluna is waiting.
Stella: Welcome to the Zombie Mines, Jesse!
Jesse watches as zombies spawn further in the room. The prisoners fight the zombies and pick up rotten flesh from the drops.
-
(Jesse Is a Prisoner)
-
...
Jesse: Just when you think you've seen it all. What exactly is this place?
Stella: Every few minutes, a million gross zombies spawn. The equally gross prisoners dispatch them and collect the zombie flesh, which is...
Jesse looks over at a prisoner, with green skin, eating some rotten flesh.
Jesse: Gross, I get it. But, why?
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Stella: It's all part of the Admin's plan, I, um, y'know. I think. To... toughen people up. So, it makes the Admin happy. Then... let's make him happy. Happy!
-
This place is disgusting.
-
You like the Admin?
-
You have no clue.
-
...
Jesse: This whole situation is disgusting. For the prisoners, for the zombies...
Stella: Exactly what’d I expect someone like you to think. Completely incapable of looking at the bigger picture.
Jesse: I can't believe you're actually behind the Admin on all this. That you actually... believe in him.
Stella: You’re just jealous that I’m in good with him and you got tossed into prison. Who knows? Maybe, if you work hard enough someday, he'll give you a job. I don't know, cleaning up Lluna's climate-controlled Llama House.
Jesse: You have no idea why the Admin's doing any of this, do you?
Stella: Ah... well, yeah. Of- of course I do. Obviously. You're just too small-minded to understand, I suppose.
Jesse says nothing.
Stella: Though, I suppose now that we're colleagues and all, I shouldn't leave you completely in the dark. Our job is to supervise the guests as they deal with the endless zombie hoardes. Even you couldn't mess this up. Ehh, maybe I should knock on wood.
-
Not exactly glamorous.
-
Worst promotion ever.
-
It makes sense, I guess.
-
...
Jesse: Wow, that’s really not so glamorous at all, huh?
Stella: The path to power doesn't have to be glamorous, so I am not complaining... much.
Jesse: Wow, I can't believe this is the Sunshine Institute's idea of a "promotion." This is awful.
Stella: Huh? You- you are awful! You just- can't... okay, yes. It’s absolutely atrocious.
Jesse: Makes sense. We are guards, after all.
Stella: That's the spirit. I may have the superior outfit, general demeanor, hairstyle and sense of modesty, but yes. We're both still guards.
Stella: I was stunned into silence with its impressiveness, too.
Stella: This may not be my dream destination, but at least I’m better off than her.
Stella points over to a cage at the end of the room. Behind the cage is a corridor, with streams of lava underneath the glass floor.
Jesse: "Her" who?
Stella: Prisoner X. You must’ve heard that alarm, before. She was recaptured, but not before taking out a lot of guards. Don’t get any ideas, though. Only the Warden’s allowed to see her. Now, if you’ll excuse me... Lluna and I are off to prove why we’re the best associates.
Stella walks Lluna to her office.
Stella: Don't know, don't care. Do your job. Zombies won't fight themselves. So... get to fighting.
-
You don't ask questions?
-
I think you care.
-
That is so wrong.
-
...
Jesse: You never thought to question the Admin?
Stella: Well, no, but... you don’t question greatness. And he is the greatest! For now, at least.
Jesse: I don't know, Stella. I think you do care.
Stella: Nice try, Jesse. Your twisty little mind game twistery isn't gonna work. You're nuts if you think I'm helping you.
Jesse: That is sadistic. No two ways around it.
Stella: Yeah... but it's how the place works. Survival of the fittest and all that.
Stella: Yeah, yeah, it’s, uh... y’know, pretty messed up. But it’s how the place works. Survival of the fittest and all that. Though, survival of the grossest is more accurate here.
Stella: You brought this on yourself, Jesse. I don’t get it. You could’ve just joined the Admin and never had to suffer a second. Instead, you chose to throw it all in the lava pit. I think all those people, cheering for you 24/7, have made you delusional. Made you think that you can just... change the world, heh. It’s sad is what it is.
-
It's who I am.
-
Just trying to escape.
-
I'm doing what's right.
-
...
Jesse: I’m a rebel. It’s just who I am.
Stella: So it would seem. But, consider this a warning. Don't mess with the Admin. You will not like the outcome.
Jesse: I'm just trying to get out of here. I thought this might work.
Stella: There is no way out of here. Get used to that.
Jesse: Hey, I'm doing the right thing, here. I'm the hero.
Stella: I’m afraid that “hero” doesn’t mean much in the civilized world if you don’t have the power to back it up, Jesse.
Stella: Ohh, such strength to be able to shrug like that.
Stella: I’ll give you one piece of advice. Just one. Try not to cause any more trouble. If you do... you'll get sent to maximum. With her.
Stella points over to a cage at the end of the room. Behind the cage is a corridor, with streams of lava underneath the glass floor.
Jesse: Who's in there?
Stella: You must’ve heard those alarms, earlier. That was Prisoner X. She tried to escape, but they got her back. And she... she scares me. You don’t want to end up in there. So play nice. (To Lluna) Come along, Lluna.
Stella walks Lluna to her office.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: What on earth was that about?
Petra: What was that about?
Jesse: Sounds like that vent is our way to Prisoner X.
-
(Optional Interactions)
-
...
-
Talk to Nurm
-
Talk to Stella
-
Talk to Carmine
-
Look at Minecart Tracks
-
Look at Sunshine Posters
(If Jesse is a prisoner)
Jesse: Hey, guys.
Nurm: [“Hey there, Jesse.”]
Jesse: Found anything?
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Nothing of use. Especially since I refuse to look away from those zombie spawners. Don’t want any surprises when they go off.
Petra: Not yet. Keeping an eye on those zombie spawners. They could go off any minute, and we don’t want to be caught unaware if they do.
Nurm: ["No kidding."]
Jesse: Keep your eyes open.
Jesse approaches Stella, who is trying to bring Lluna into her office. Lluna refuses to budge.
Stella: Why are you being such a brat, Lluna. Come on!
Lluna headbuts Stella.
Stella: Ow! Lluna, stop that! I’m hitting my llama limit, Lluna! Knock it off!
-
Lluna is not a fan of yours.
-
She doesn't like it here.
-
Can't handle... a llama?
-
...
Jesse: She's just not your biggest fan, Stella.
Stella: I don’t get it! I am very deserving of fandom!
Jesse: She doesn’t like it here, obviously.
Stella: Well, yeah... but she will learn. Right, Lluna darling?
Jesse: Aw, poor, powerless Stella. Can’t handle her, huh?
Stella: What? No, no, no. No, no. She's just tired, that's all.
Stella: I mean it, Lluna!
Lluna spits at Stella.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Stella: (To Jesse) Don’t you have some guests to punch or something?
Stella: (To Jesse) Stop bothering me! Don’t you see I have important business to tend to, right now?!
Jesse shrugs and walks away.
Jesse approaches Carmine, who is snacking on zombie flesh.
Carmine: Oh, hey! You want some? Fresh flesh!
Carmine holds out a piece of flesh to Jesse.
Jesse: Wow, you really like that stuff, huh?
Carmine: Naw...
Jesse: Oh.
Carmine: I LOVE it! High in protein, high in flavor! Maybe just a little bit poisonous sometimes, but you only live once! You sure you don't want some? Plenty to go around! Just say the word!
-
I'll take it.
-
No thanks.
-
...
Jesse: What the heck. Sure.
Carmine: You won't regret it! Hahaha!
Jesse takes the zombie flesh from Carmine and puts it in their inventory.
Jesse: Yeah, no. I’m good.
Carmine: Your loss!
Carmine: Your loss!
Jesse: All those minecarts, bringing zombie flesh... somewhere. What could the Admin want with it?
Jesse: You know, the name of the place has “Sun” and “Shine” in it, and this place doesn’t have either. “Zombie” and “Despair” might be more accurate words...
-
Look at Door
-
Look at Hole In Wall
Jesse approaches a hole in the wall beside the iron door.
Jesse: (To guard) Hey, what is this?
Guard 1: Oh, the big guy, Oxblood, was down for a while and headbutted the wall. Not sure why. But man, he has a hard head! We just haven’t fixed it yet.
Jesse looks inside the hole and sees a trail of redstone dust.
Jesse: (To self) There's redstone behind the wall. Hmmm... I wonder what it connects to.
Jesse approaches the iron door at the end of the room.
Jesse: There's gotta be a way in, but this door won't budge.
Guard 1: Hey, don’t even bother trying to get in. See those item frames?
The Guard points to 4 item frames in the nearby wall, arranged in a 2x2 grid.
Guard 1: Only the Admin and the Warden have the right items. And they could be anything. Besides, why would you want INTO Prisoner X’s cell? That's just bonkers. Stay away.
-
I'm trying to escape.
-
Yeah... dumb right?
-
None of your business.
-
...
Jesse: Well, I’m... I’m trying to escape, dude. Plain and simple truth. Don't you wanna get out of here, too?
Guard 1: That’s, uh... irrelevant! NO ONE escapes! Especially not through that door.
Jesse: Yeah... what dummy would want that, huh?
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Guard 1: Prisoner X hates associates, most of all. She’d eat you alive if you got in there.
Guard 1: Yeah, Prisoner X hates everyone, even other guests like yourself. Don’t even think about going in.
Jesse: You know how certain things are your business? This ain’t one of ‘em.
Guard 1: Well, then. Someone is salty.
Guard 1: Just keep clear of it.
The Guard walks away.
-
(Looked at Door First)
-
(Looked at Hole In Wall First)
Jesse: (To self) There's got to be another way to open this door.
Jesse approaches a hole in the wall beside the iron door.
Jesse: (To guard) Hey, what is this?
Guard 1: Oh, the big guy, Oxblood, was down for a while and headbutted the wall. Not sure why. But man, he has a hard head! We just haven’t fixed it yet.
Jesse looks inside the hole and sees a trail of redstone dust.
Jesse: (To self) There's redstone behind the wall. So this redstone looks like it powers the door. If I can bypass it, then it’ll open.
Jesse: (To self) Hmmm... so the Redstone leads to this door? If I can bypass the Redstone circuit, I can open the door.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Jesse turns around and sees the rest of the group standing by the stairs, no longer in the Mush Room. Radar waves and runs to Jesse.
Jesse: What happened? What are you guys doing down here?
Radar: We couldn't leave you by your lonesome, so we cooked up some trouble and got ourselves sent down, too! We're in this together, so we stick together!
-
That was dangerous.
-
Glad you're here.
-
I had it handled.
-
...
Jesse: That’s pretty dangerous.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Perhaps, but a friend who abandons a friend is no friend. And I am a friend... friend.
Petra: Maybe, but we're not leaving without you.
Jesse: You guys rock. I’m so glad to see you!
Radar: Almost as glad as we are to see you.
Jesse: You know, I had things handled.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Perhaps, but a friend who abandons a friend is no friend. And I am a friend... friend.
Petra: Maybe, but we're not leaving without you.
Jesse says nothing.
Jesse: Hey, guys, over here.
The group approach Jesse.
Radar: What did you find?
Jesse: We need to find something to bypass a redstone circuit and get this door open.
Jesse walks up to the iron door and looks inside.
Jesse: This will lead us to Prisoner X. She can help us get out of here, for good.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Stella: Jesse, no fraternizing with the guests!
Stella: Hey, Jesse! Stop loafing around!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Well, there is someone in here who came from the outside who may still have a hefty inventory.
Petra: You know, we do know someone who came from the outside who might have all her inventory.
Jesse: (Sigh) Stella...
Jesse looks over at Stella, as she enters her office.
-
(Optional Interaction) Talk to Radar
-
...
Jesse: Hey, Radar. You okay?
Radar: That Mush Room... it was... intense, huh?
Jesse: No kidding.
Radar: Standing up to the Warden, though? That’s my Jesse, through and through! (Fist bump)
Jesse: Thanks, buddy.
Radar: But those poor prisoners. No food? Rough stuff. And Stella? Here? We can't catch a break. But, first things first. Let’s find this Prisoner X and get out of here.
Jesse enters Stella's office, where Stella is at her desk with Lluna. Inside the office is a crafting table.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Stella: Jesse, you can’t keep socializing with your “guest” friends over there. It's bad form. Gross...
Stella: You know, Jesse, guests and associates really shouldn’t be mingling...
Jesse: (Eyes crafting table) Yeah, about that. I need your help. I need to make a lever. Pronto.
Stella: Why, exactly? Not that I, y’know, really care. It's probably stupid.
-
I'm trying to escape.
-
Just in case I need it.
-
For old time's sake.
-
...
Jesse: You want the truth? I'm trying to escape.
Stella: As much as I admire you actually telling the truth, there’s not a creeper’s chance in a cat pack. Not helping you here. No. Not risking angering the Admin.
Jesse: You never know when you need a lever. That’s what I always say.
Stella: A lever? In a pris- er, reformatory? Really, Jesse? Not helping you here. No. Not risking angering the Admin.
Jesse: Why do you care? Just help me out. For, uh, old time’s sake.
Stella: If it's gonna risk my future as the Admin's partner, I care quite a bit! Not helping you here. No. Not risking angering the Admin.
Stella: No answer? Then no help. I am not gonna risk angering the Admin.
Stella: I had to really prove myself to get this gig as it is. Not giving it up for you.
-
You're being used!
-
Don't make me angry.
-
He's why you're here.
-
...
Jesse: He's just using you! How can you not see that?
Stella: No! It’s, uh... mutual. We’re... you know... using each other. I think. Maybe you make some good points, but not enough of them.
Jesse: Forget angering that dork. You don’t want to anger ME!
Stella: Yeah, you're gonna have to up your touchness quotient by at least thirty-seven percent before you get me nervous.
Jesse: But he’s why you’re down here! Come on!
Stella: And he is who will help lift me back out again, once I finish helping him run this... horrible... smelly... mud pit. Maybe you make some good points, but not enough of them.
Stella: No, no, no. Get your begging eyes out of here. They won’t work. I don’t know what your game is here, Jesse, but I won’t be intimidated.
Stella: I have a place here. Respect, y’know, and power, and yeah, the works! It's actually very prestigious. Many, many people would love to have this position. Many.
-
What about Champion City?
-
You're torturing Lluna.
-
Just give me the lever!
-
...
Jesse: Yeah, but what about Champion City? You’re gonna abandon them?
Stella: Absolutely not! They’ll be... fine! They will be just... oh, gah, who am I kidding. I have done so much for them in the past. I mean, they can barely make bread without me supervising. Okay, look, maybe this isn’t exactly my dream destination. (Whispers) This place is horrible, and I am worried I will never get the smell out of my hair.
Stella hands Jesse a block of cobblestone and a stick.
Stella: Here’s the cobblestone and stick. (Whispers) But you need to help me get out of here. I know we’ve had our issues... but, I also know that you're a... hero, or whatever. That's not too much, right?
-
Join us.
-
No way.
-
...
Jesse: Sure, Stella. We'd be happy to have you.
Stella: If you're happy, I'm happy.
Jesse: Yeah, no. Big ol’ no.
Stella: Yeah. Okay. That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Stella: No? Yeah. Okay. That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Jesse: But look at what it’s doing to Lluna! She hates it down here!
Stella: Whaat? No... she clearly loves-
Lluna looks up at Stella, angrily.
Stella: Okay, yeah. She really does hate it here. Okay, look, maybe this isn’t exactly my dream destination. (Whispers) This place is horrible, and I am worried I will never get the smell out of my hair.
Stella hands Jesse a block of cobblestone and a stick.
Stella: Here’s the cobblestone and stick. (Whispers) But you need to help me get out of here. I know we’ve had our issues... but, I also know that you're a... hero, or whatever. That's not too much, right?
-
Join us.
-
No way.
-
...
Jesse: Sure, Stella. We'd be happy to have you.
Stella: If you're happy, I'm happy.
Jesse: Yeah, no. Big ol’ no.
Stella: Yeah. Okay. That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Stella: No? Yeah. Okay. That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Jesse: Just help me with the lever! If there's no way to escape, what could it hurt?
Stella: Oh, curse your flawless logic! Fine! But don't ever ask me for anything else, ever again.
Stella hands Jesse a block of cobblestone and a stick.
Stella: That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Stella: Oh, don’t look at me like that. I am not a bad person. I- ugh, okay, you’re right... this isn’t exactly where I wanted to be either. Okay, look, maybe this isn’t exactly my dream destination. (Whispers) This place is horrible, and I am worried I will never get the smell out of my hair.
Stella hands Jesse a block of cobblestone and a stick.
Stella: Here’s the cobblestone and stick. (Whispers) But you need to help me get out of here. I know we’ve had our issues... but, I also know that you're a... hero, or whatever. That's not too much, right?
-
Join us.
-
No way.
-
...
Jesse: Sure, Stella. We'd be happy to have you.
Stella: If you're happy, I'm happy.
Jesse: Yeah, no. Big ol’ no.
Stella: Yeah. Okay. That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Stella: No? Yeah. Okay. That’s it for us. No more rivals. No more anything.
Stella leaves the office in a fit of rage.
Jesse turns back and approaches the crafting table.
Jesse: No matter how many worlds I see, it always seems to come back to levers...
Jesse crafts a lever.
Jesse: Okay, let's do this.
An alarm goes off as Jesse leaves the office.
Guard 1: Zombie wave, incoming! Prepare yourself!
Jesse takes a torch from a nearby pillar.
Jesse: Here's hoping this works.
Jesse fights off some zombies with their torch, then runs to the hole in the wall. Jesse places the lever in front of the redstone dust and pulls it, activating and opening the iron door.
Jesse: Guys! Come on!
-
(Supported Stella)
-
...
Jesse: Lluna, Stella! You guys too!
The group follow Jesse.
Guard 1: Don't! Prisoner X will escape!
Right before Jesse makes it inside the corridor, they begin to levitate away. The rest of the group begin to levitate with Jesse.
Jesse: Ahh!
Nurm: [“Whoa, whoa, whoa, whoa, whoa!”]
The prisoners run into their cells, locking the doors.
Stella: Oh, no.
The other guards, prisoners and zombies begin to disappear.
Jesse: What the heck is this?
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Nurm! Stay close to me, okay?
Jesse: Guys?
Jesse looks down as Petra appears on the floor, below them. She is wearing the red gauntlet and a glowing red outfit, similar to the Admin's.
Jesse: Petra!
Petra looks up at Jesse and pulls out her sword.
Jesse: Guys?
Jesse looks down as Jack appears on the floor, below them. He is wearing the red gauntlet and a glowing red outfit, similar to the Admin's.
Jesse: Jack!
Jack looks up at Jesse and pulls out his sword.
Jesse looks up, as the Admin appears and levitates in front of them.
Admin: (Arms crossed) Oh, of course. Of course it’s Jesse. Why am I not surprised?
Jesse: Admin.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Admin: The Warden told me you were zooming up the associate ladder. Now, you’re trying to disrupt the therapeutic benefits of my zombie mine? What gives? I don’t know if you’re dense or what, but working somewhere usually means you don’t do things to actively destroy where you work. Not good for business.
Admin: It’s not enough you disregarded all the rules in my icy palace of doom, tried to upset the delicate order of the Sunshine Institute. Now, you’re trying to disrupt the therapeutic benefits of my zombie mine? What gives? Pretty sure your fellow inmates were just trying to peacefully live out the rest of their captivities. They’ve got it hard enough in here without nuisances like YOU gumming up the works. Ugh.
-
It's a misunderstanding.
-
I'm getting out!
-
Now we're even.
-
...
Jesse: Hang on, Admin, it’s just a misunderstanding. Let’s just talk this out-
Admin: “Misunderstanding?” Oh, we are way past “misunderstandings.” Way past.
Jesse: Your stupid zombie mines were just the start, Admin. I'm busting out of this prison.
Admin: Oh... you really think so, ‘ey? Boy oh boy, I can’t wait to see that.
Jesse: Well, after you came to Beacontown and wrecked everything, it seemed like the least I could do.
Admin: It's terribly rude is what it is.
Admin: Ohh... you think you’re cute, don’t you?
The Admin claps his hands and the Warden is teleported into the room. He is eating cake. He turns around to see the Admin, floating in his presence, and drops the cake on the floor.
Warden: Agh... A- Admin! Sir! (Salutes)
Warden: I'm very disappointed in you, Warden.
Warden: I'm- I'm, uh... I'm just a nervous eater. I'm sorry.
Admin: Ugh, no, not that.
-
(Jesse Is an Associate)
-
(Jesse Is a Prisoner)
Admin: Your "star guard" Jesse, is nothing but a saboteur!
Warden: (To Jesse) You... were my greatest hope! You were moving up the ranks. And now, you've ruined me! I thought you were... following in my footsteps. Trying to reform! Was that all... all lies?
Admin: I'm disappointed that you couldn't keep Jesse in line for one measly day!
Warden: (To Jesse) I was just trying to do my job, and now I’m trouble! Because of you! This job isn't easy to begin with. Why do you have to go and make it harder?
-
I sure fooled you.
-
You deserve it.
-
Nothing personal.
-
Sorry about that.
-
...
(If Jesse is an associate)
Jesse: Yeah. I really pulled one over on you, huh?
Warden: I- I really thought we were bonding, there...
(If Jesse is a prisoner)
Jesse: You run a prison, Warden. Of course I’m not going to make your life easy.
Jesse: I had to get out of this prison. Nothing personal, Warden.
Warden: Oh, sure. Nothing personal. Just my whole reason for existence!
Jesse: Yeah, sorry about that, Warden. But you kind of work for a terrible person.
Radar: He doesn't DESERVE an apology, Jesse!
Jesse says nothing.
Admin: Oh, for the love of- ENOUGH. I’m through letting you disappoint me.
The Admin lifts the Warden upwards and claps his hands, before sending him back down. The Warden is now wearing an orange prison outfit.
Admin: (To everyone) And that goes for you, and you, and you. (To Jesse) And ESPECIALLY... you. (To whoever got the clock) And as for YOU... I've been looking for an opportunity for you to prove your loyalty. To prove your worth as my Champion.
The Admin levitates Jesse upwards and rips out pieces of the floor and wall, to use as a platform. The Admin claps his hands and Jesse falls down onto the platform.
Admin: So, unless you want to be added to my naughty list, I suggest you pull out your sword... and attack Jesse.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Petra pulls out her sword at Jesse.
Jack pulls out his sword at Jesse.
Admin: And as for you, Jesse, well... don't think I don't believe in fair play.
A diamond sword appears in Jesse's hand.
Admin: Heh. Heheh. Now, we'll have some REAL fun.
Radar: No!
Nurm: [“No way!!”]
Admin: I had such high hopes for you, Jesse. The highest of hopes. You could’ve been my champion, and you gave it all away.
-
Fight
-
Don’t Fight
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse strikes Petra with their sword, roughly.
Jesse strikes Jack with their sword, roughly.
The Admin smiles.
Jesse: No... I can’t! This isn’t happening!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse stands still, sword in hand. The Admin looks over at Petra and waves his hand, setting off the gauntlet. Petra screams in anguish as the gauntlet electrocutes her.
Jesse: Petra, what are you doing?
Petra: (Pulls out sword) I’m... so sorry, Jesse!
Jesse stands still, sword in hand. The Admin looks over at Jack and waves his hand, setting off the gauntlet. Jack screams in anguish as the gauntlet electrocutes him.
Jesse: Jack, what’s going on?
Jack: (Pulls out sword) I’m... I’m sorry, Jesse.
Admin: Are you afraid, Jesse? I’d get over it quick if you are...
Jesse narrowly avoids the opponent and puts away their sword.
Jesse: I'm not fighting you.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jesse: Serious ouch!
Petra: (Whispers) Zip it, Jesse. We only got one shot at this. I’m gonna go to the Admin, and then we’ll BOTH attack him. Just trust me on this one!
Jesse nods to Petra, who nods back. Petra moves closer towards the Admin, as Jesse approaches her.
Petra: Now, Jesse!
Jesse runs to Petra, who gives them a boost. Jesse jumps over to the other side of the Admin. Jesse and Petra go to slash the Admin with both of their swords. The Admin zaps both swords away.Jesse: Ow, Jack!
Jack: Hiyah! (Whispers) Mouth shut, ears open. We only have one chance here. I’m gonna head over to the Admin, and we’ll BOTH attack him. Trust me, friend!
Jesse nods to Jack, who nods back. Jack moves closer towards the Admin, as Jesse approaches him.
Jack: Now, Jesse!
Jesse runs to Jack, who gives them a boost. Jesse jumps over to the other side of the Admin. Jesse and Jack go to slash the Admin with both of their swords. The Admin zaps both swords away.
Admin: Heh, you're... you're joking, right? THAT'S your big idea? Swords can't hurt me!
The Admin levitates Jesse into the air.
Jesse: Uh oh...
Admin: Augh... all I asked you to do was fight your friend to the death, and you can't... even... do... THAT!
The Admin breaks the platform into pieces, before descending.
Admin: I don’t even want you to be my friend anymore. And I don't want YOU to be my friend, either. In fact, as far as I’m concerned, this whole place can burn to the ground!
Warden: What about Prisoner X? What about all of us?!
Admin: The Institute remains inescapable, so what do I care? I’m leaving. And I’m never thinking about ANY of you, ever again! Guess I’ll just be my own friend, now. Can't dwell on the setbacks. Gotta keep looking forward.
-
You're not making sense.
-
You're so confused.
-
That is really sad.
-
...
Jesse: Do you even listen to yourself when you talk? That made ZERO sense.
Admin: To you, maybe. But, I don't care what you think.
Jesse: What are you doing?! This isn’t how you make friends!
Admin: Oh, I think I know what I'm doing.
Jesse: That’s... that’s so sad.
Admin: Oh, spare me the pity party. I don't need it.
Radar: Did anyone else think that made him sound really lonely?
Warden: (Bitter) I did.
Admin: Oh, spare me the pity party. I don’t need it.
Admin: Heh, I'm gonna have loads of friends soon! After all...
The Admin transforms himself to be disguised as Jesse.
Admin: Everyone loves Jesse, right?
Jesse: No.
Radar: (Gasps) No way...
The Admin takes the red gauntlet and teleports it into his own hand. The colour of the gauntlet changes back to the same colour as the Prismarine gauntlet.
Admin: (To Stella) You coming?
Stella nods. The Admin levitates her from the balcony and she floats towards him.
-
(Supported Stella)
-
(Didn't Support Stella)
Stella: (Whispers) I got your back, Jesse. Trust me. And take care of Lluna for me...
Stella: Good news, Jesse. You’re not my rival anymore. Since you’re gonna rot down here forever, you’re... nothing, now.
Stella: Coming, darling Admin!
The Admin grins, then approaches Jesse.
Admin: Stella is just the beginning. Your other friends will fall in line, too. Lukas, Axel, Olivia... all of them. Don't worry. I'll take good care of beacontown.
The group stop levitating and fall back to the floor. The Admin laughs maniacally, as he disappears with Stella.
Jesse: He's gone.
Radar: Jesse, we gotta stop him!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Petra gets up from the floor and approaches the group.
Jesse: Petra!
Petra: I’m sorry, I’m sorry. I’m so-so-so-so sorry!
Jack: What? No. You have NOTHING to apologize for.
Jack gets up from the floor and approaches the group.
Jesse: Jack!
Jack: Look, I am sorry, everyone. I can't... I just... I'm sorry.
Petra: Oh, shut up with the sorries, you doof! (Hugs Jack)
Jesse: Let’s hope Prisoner X is really our ticket out of here...
Jesse runs and leads the group into the corridor to Cellblock X.
Cellblock X[]
The group make their way through the stone corridor to Cellblock X.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Oh, I’m so glad you’re all right, Petra.
Nurm: [“Me too!”]
Petra: Yeah, that was... that was pretty bad. After he... took me away, I was in this weird place. Time and everything was... so strange. It felt like I had been there forever, and I... started to worry you’d given up on me.
Nurm: ["What?"]
Jack: That sounds... that sounds horrible.
-
I'm just glad you're back.
-
You're still you, right?
-
We'd NEVER do that.
-
...
Jesse: Hey. I’m just glad you’re back now. That's what's important, right?
Petra: Yeah. Yeah, I guess so.
Jesse: Not to, um, be insensitive, but... you’re okay now, right? Not, like, under the Admin’s control?
Petra: I mean, duh! Of course I'm- I'm okay! I- I know that sounding this flustered is making it seem like I'm not okay! I promise, I'm okay.
Jesse: Petra, are you crazy? We would NEVER give up on you.
Jack: Yeah, what Jesse said.
Nurm: [“Never.”]
Petra: Well, that’s a nice thing for you to say.
Jack: Of course we wouldn’t give up on you, Petra. That’s the stupidest, the craziest, the- flabbergasting-est...
Nurm: [“Too much, Jack.”]
Petra: Heh-heh. I appreciate that.
Petra: I saw Beacontown, Jesse. They were all worried about you. No one knew where you were, or if you were alive. I'm sure the Admin's heading there, right now...
Petra: Man, am I glad you're okay, Jack.
Nurm: [“Me too!”]
Jack: Yeah, haha, it got a little... dicey there for a while, didn’t it? (To Jesse) Hey, a-after what happened with NOT-Vos, then I was in the Admin's... freaky place... and, and, not in control of what I was doing, I was in pain, I- I... I was so scared that you’d... all give up on me.
Nurm: ["What?"]
Petra: That's... that sounds horrible!
-
I'm just glad you're back.
-
You're still you, right?
-
We'd NEVER do that.
-
...
Jesse: Hey. I’m just glad you’re back now. That's what's important, right?
Jack: Yeah... yeah, it is.
Jesse: Not to, um, be insensitive, but... you’re okay now, right? Not, like, under the Admin’s control?
Jack: What? What kind of question is that? Of course I am. I am! I’m fine.
Jesse: Jack. We would NEVER give up on you.
Petra: Yeah!
Nurm: [“Never.”]
Jack: I appreciate that, but... if you’d seen what I’d seen...
Petra: Of course we wouldn’t give up on you.
Nurm: ["What a stupid question."]
Jack: Well... well that’s... good to hear.
Jack: Beacontown was already worried about you, Jesse. Wondering where you were. Wondering if you were okay. I'm sure the Admin is heading there, right now...
Radar: Wearing Jesse's mug to boot! It’s freaking messed up, yo.
Jack: It's true. Idenfity theft is no joke.
-
I want Beacontown to be safe.
-
He won't get away with it.
-
The Admin will regret this.
-
...
Jesse: I don’t care about who’s wearing my face... I just want to make sure Beacontown is safe.
Jesse: The Admin made a mistake messing with me, and I am NOT letting him get away with it.
Jesse: The Admin will wish he had never even SEEN my face when I'm done with him. No one wears my face except for me.
Radar: But we’re going to make it right... right?
They make their way to the end of the corridor and towards an enormous area covered with obsidian. Lluna runs ahead.
Petra: We made it!
Jesse: Whoa.
Jesse looks down at the multiple streams and pools of lava in the room. Jesse steps over a tripwire between the walls, activating a trap. Metal bars start to descend where Nurm is standing.
Jesse: Look out!!
Nurm: [“Ah! Get it away!”]
Jesse pulls Nurm away from the trap and towards themselves.
Jack: No! Nurmie!
The metal bars reach the floor and separates Jesse, Lluna and Nurm from Petra, Jack and Radar.
Jesse: Ohh... that's so not good.
Nurm: [“Ah! WAY too close!”]
Radar: Yeah. Talk about some intense security.
Jack: (To Nurm) Just stick close to Jesse, all right?
Nurm: [“What about you guys?!”]
Jack: We'll be fine, don't worry.
Petra: Yeah. You guys go on. Get Prisoner X.
Jesse, Lluna and Nurm approach the landing. Jesse looks down at a small cell at the bottom of the area, on a platform surrounded by lava.
Jesse: If I wanted to imprison the dreaded Prisoner X, that’s where I’d do it. I think that's where we need to go.
Jesse jumps down to a lower platform, avoiding the stream of lava. Lluna and Nurm follow. They continue to make their way across the platforms and downwards to the cell.
Jesse: Okay, now all we have to do is cross this conduit, reach the platform, jump down, and not die.
Nurm: [“Well, there it is, then.”]
Jesse: Come on. I think we can make that jump.
Jesse jumps down to the lower platform.
Jesse: You're up next, Nurm.
Nurm jumps down to Jesse, who catches him.
Nurm: ["Thanks, Jesse."]
Jesse: Okay, now you, Llun-
Jesse turns around to see Lluna already beside them. Lluna bleats.
Jesse: Seriously, how do you do that?
They walk towards the end of the final platform, above the cell.
Jesse: Last jump.
Jesse, Lluna and Nurm jump down to the lowest platform and make their way around to the opening of the stone cell, where Prisoner X is standing inside. They stare in shock. She is wearing a white straight jacket and a mask, which prevents her from speaking. She is also standing on a floor of stone pressure plates. She beckons Jesse into the cell, to which they enter and take off her mask.
Xara: GRAAAHHHHH!!!
Jesse: Whoa!
Xara: Who are you?!
Jesse: I'm Jesse. You must be Prisoner X.
Xara: Bold of you to come here, not knowing who you’re dealing with. I could shove you right into that lava. And you’d deserve it for being so trusting. So gullible. Just one little push. (Chuckles) And sizzle, sizzle, sizzle.
-
And you'd be stuck here.
-
This isn't scaring me.
-
I'm not your enemy.
-
...
Jesse: Do it and you’re stuck here. Forever.
Xara: So this is a rescue attempt? (Sarcastically) Ugh, how heroic.
Jesse: Yeah, sorry to break it to you, but you’re not scaring me. We’re all locked up here. You’re just another guest.
Xara: Oh, I am so much more than that. So much more.
Jesse: I'm not your enemy. You don't need to threaten me.
Xara: Yes, but it's so much fun to threaten you. I don't get much fun, these days.
Xara: You risk life and limb, come all this way, heheh, and have nothing to say? Oh, what a waste...
Jesse: Look, Prisoner X-
Xara: Xara.
Jesse: You're supposed to know how to get out of here, right?
Xara: What? Where did you get that idea? (Sigh) No one’s ever escaped the Sunshine Institute. And no one ever will.
-
Don't lie to me, Xara.
-
It's why you're down here.
-
You're always breaking out.
-
...
Jesse: I don’t have time for lies, Xara. I need to get out of here.
Xara: Oh, are we supposed to be friends, now? I don't owe you the truth, or anything for that matter.
Jesse: That’s why they tossed you in here, right? This place is intense. I don’t think they put you down here for crafting illegal flower pots.
Xara: Yes, it is rather excessive, isn’t it?
Jesse: You try to escape all the time. Why would you do that if you didn’t know the way out?
Xara: I get bored from time to time. I like to stretch my legs, take out a few guards. It doesn’t mean a thing.
Xara: Of course... if anyone COULD ever escape... I suppose it would be me.
Jesse: The Admin stole my identity and he's running around with MY face, doing horrible things in MY name! I gotta get outta here, now!
Xara: Romeo was here? Just now?
Jesse: Uh, the Admin was... but who's-
Xara: Romeo. That's his real name. You didn't think "Admin" was his given name, did you? He would want you to think that. Of course he would...
-
How do you know that?
-
I'd go with "Slimeball".
-
Wasn't expecting that.
-
...
Jesse: How do you know his real name?
Xara: Oh, we're very old friends. I know his real name... and much, much more...
Jesse: That's funny. I call him "Slimeball." Because that's what he is! And a jerk!
Xara: He has that effect on people. It's true.
Jesse: That... was not the name I was expecting.
Xara: Like "Jesse" is any better.
Jesse: Not judging! Just surprised. (To self) But "Jesse" is better. Much better.
Xara: He put me in this cell, you know.
Xara: You must really be something if you made him so mad. He almost never comes down here in person, except to put the Warden’s feet to the fire from time to time.
Jesse: Well, there is no more Warden. The Admin fired him.
Xara: That’s fantastic! We won’t have any trouble escaping, with that little creep out of the picture.
Jesse: So, now you want to help me?
Xara: Any enemy of Romeo is a friend of mine, I always say. Well, I've never technically said that. But I think it sounds pretty good.
-
How can I trust you?
-
Glad you came around.
-
I'm not a friend of yours.
-
...
Jesse: How can I trust you know the way out?
Xara: Oh, don’t worry. I know the way. I’m the only one who does.
Jesse: So glad you changed your mind.
Xara: YOU changed my mind, Jesse. You’re obviously a formidable ally. But don’t forget... you do need me. I’m the only one who knows the way out.
Jesse: Let’s be clear. I’m not your friend. I just need your help.
Xara: Oh, it's just a figure of speech, Jesse. But don’t forget... you do need me. I’m the only one who knows the way out.
Xara: Oh, I can see in your stern little silent face that you have your doubts about me. But don’t forget... you do need me. I’m the only one who knows the way out.
Jesse: If you know the way, then show me. Let’s get out of here.
Xara: Just one problem. This whole room is rigged to explode if I step one foot out of it.
Jesse: Explode?!
Xara: Take a look around. If someone doesn’t stand on at least one of these pressure plates on the floor... these sticky pistons will retract. Lava meets TNT... and then the whole place blows up before you can say "KABOOM!" Hahaha!
Jesse looks up at the ceiling of TNT, which is blocked off from the lava stream by obsidian walls. Jesse then looks at the pressure plates that they're standing upon.
Jesse: That's a stone pressure plate. That means I can't just use a block.
Xara: Oh, it’s fine. One of your silly companions can stay behind. The rest of us can go.
Jesse looks back up to Xara, who is now standing outside of the cell.
Xara: That's the situation. That's the only way out.
-
No one's staying behind.
-
You tricked us!
-
Get back here!
-
...
Jesse: We're all getting out of here. No one's staying behind!
Xara: Oh, I’m afraid that’s quite impossible, Jesse. One of them is going to have to stay.
Jesse: Hey, you tricked us! You did this on purpose.
Xara: Well, perhaps I did. But I couldn’t be sure you’d agree to do this, could I now.
Jesse: Get back here! This is YOUR cell!
Xara: Oh, no, no, no, I’m not going back in there. I’m free, Jesse. And I intend to stay that way.
Xara: Look, I know this has come as a bit of a surprise, but I think it’s for the best we move past this awkward silence and press on with our escape.
Lluna bleats.
Xara: Ugh, I hate to be a wet slime about all of this, but we have to get moving.
Jesse: I can't just leave them here.
Xara: Then just leave ONE of them here. As long as one pressure plate is stood upon, the trap won't spring. So, either the villager or the llama must remain behind.
Nurm: ["I'll do it. You go. Take Lluna. I’ll stay."]
Jesse: Nurm, no. You can't do that.
Nurm: [“I have to.”]
Xara: Oh, come on! We seriously don't have time for this! I’m leaving. If you’re interested in escaping the Sunshine Institute alive, I suggest you do the same.
-
[Bring Lluna]
-
[Bring Nurm]
Jesse: You sure about this, Nurm?
Nurm: [“Yeah. It’s not fair to Lluna.”]
Jesse: Stella did ask me to look after her. (To Lluna) C’mon Lluna. We gotta go.
Jesse brings Lluna out of the cell.
Nurm: ["Tell Jack I said bye, okay? Tell him I wanted this."]
-
I'm sorry.
-
You're a real hero.
-
I'll be back for you.
-
...
Jesse: I'm so sorry, Nurm.
Nurm: [“Don’t be sad, okay? I want this.”]
Jesse: You’re a real hero, Nurm. I’ll never forget this. You’re... you’re as brave as they come.
Nurm: [“Well, now you’re just flattering me.”]
Jesse: I’ll come back for you, okay.
Nurm: ["I hope so."]
Nurm: [“Maybe, now, they’ll tell some stories about ME.”]
Nurm: ["Now go."]
Jesse: No, Nurm... we have to go. And you need to come with me. Jack wouldn't know what to do without you.
Nurm: [“But... but she’s just an innocent llama!”]
Jesse: (To Lluna) Lluna. Stay riiight there, okay?
Lluna lays down on the pressure plates.
Nurm: [“Man... this sucks.”]
-
I'm sorry.
-
I'll be back for you.
-
You're a hero, Lluna.
-
...
Jesse: I’m really sorry.
Jesse: I'll come back for you, okay. You understand?
Jesse: You’re... a good llama. You’re a hero, Lluna.
Jesse says nothing.
Lluna bleats.
Jesse leaves the cell and walks around to the other side of the platform, where Xara is standing. She is no longer wearing her straight jacket. She is now wearing orange prisoner attire. Jesse stares in surprise.
Jesse: How did you...
Xara: My straight jacket? Oh, that was the easy part. If you’re done with your tearful goodbyes, we have a prison to escape from.
Xara pulls a lever behind the stone cell, activating a bridge which emerges from the lava. The group make their way across the bridge and leave Cellblock X.
Prison Hallway[]
Xara leads the group back to the prison hallway, where Petra, Jack and Radar are waiting.
Petra: Whoa! Ah... Prisoner X, I presume?
Jesse: Yeah. Guys, this is Xara. Xara, the guys.
Xara: Hello.
-
(Brought Lluna)
-
(Brought Nurm)
Jack: Where, uh, where's Nurm?
Xara: Oh, your villager friend offered to take my place, so my cell’s booby traps wouldn’t go off.
Jack: (Shocked) What? No... he... he did that? (To Jesse) And you let him?
-
I did it for Stella.
-
Nurm did it to save us.
-
We'll come back for him.
-
...
Jesse: Stella asked me to keep Lluna safe.
Jack: Well, at least we have a llama, then.
Jesse: Nurm did it to save us. You would’ve been proud of him.
Jack: I mean, of course I- I would've been. I... I always am.
Jesse: Xara knows how to defeat the Admin. We’ll come back for him when this is all over.
Jack: Yeah, if there's still a Nurm to come back for.
Jack: Always told Nurm that being a hero would be the end of him.
Jack: Well, no matter what it takes, no matter how many heads I have to clobber... I will get him back. She better be worth it.
Xara: Trust me, I'm worth it.
Jack: (To Nurm) What’s the matter, friend?
Nurm: [“Let me explain what happened...”]
Jack: Nurm here says you wouldn’t let him stay... and left Lluna in his place instead?
Nurm: [“Just feel like it’s all my fault.”]
Jack: Nurm, you can’t blame yourself, pal.
Nurm: [“Of course I can!”]
Jack: Sorry, sorry.
-
I chose a friend over a llama.
-
We'll come back for Lluna.
-
You're part of the team.
-
...
Jesse: Nurm, Lluna is... she’s just a llama. You’re my friend.
Nurm: [“I appreciate that... still feels crummy.”]
Jack: He appreciates that... but it doesn’t make it any easier.
Jesse: We'll come back for her, Nurm. Somehow.
Nurm: ["I’ll take your word for it."]
Jack: He says he’ll take your word for it.
Jesse: Nurm... I know it's hard, but we needed you here. With us. You’re part of the team.
Nurm: [“At least I know enough to be able to make a choice.”]
Jack: He says at least he knows enough to be able to make a choice.
Nurm: [“I just feel like it should’ve been me.”]
Jack: You’re too hard on yourself. It sounds like there’s nothing we could do.
Jack: For what it's worth, I’m glad you made him come with you. Thank you, Jesse.
Xara: Augh, can we get going, or is the reunion still under way?
Jesse: Yeah, we're going, we're going. C'mon.
The group make their way through the hallway, towards the prison entrance. Several guards and inmates appear, running the other direction.
Guard 1: Run for your lives!
Guard 2: The guests have escaped their lounges!
Guard 3: The Warden's been fired!
Carmine: (Waving sword) Whoo hahahaha! Zombie meat is back on the menu!
Terry: When I find that Warden, I’m gonna make him pay for what he put me through!
Jack: Yipes. Wouldn't wanna be the Warden, right now. Every prisoner in this place wants to tear him to pieces. He better watch his back. And his front. And his side. Yeah... lots of watching in his future.
-
I'm worried about him.
-
He deserves it.
-
Not my problem.
-
...
Jesse: I’m worried about the guy. Whatever happens won’t be pretty.
Jack: Well, beauty is subjective, but... yeah. Not gonna be nice.
Jesse: It’s what he deserves. I won’t be losing any sleep over it.
Jack: I wonder what the Warden will lose, when the prisoners find him...
Jesse: Not my friend, not my problem. I’m moving on.
Jack: Whoa, all right. I never knew your heart had such icy tendencies, Jesse...
Jesse says nothing.
Two prisoners leave a room, carrying swords, and run up the stairs to leave the prison. Jesse turns to the weapon room.
Jesse: Let's see if they left us any weapons.
Petra: (Excited) Hahaha! Weapons! Sweet, sweet weapons!
Petra runs into the weapons room and searches through one of the chests. The rest of the group follow and walk inside. Jesse approaches a pedestal with an enchanted iron sword and a diamond sword.
Jesse: I could take the enchanted iron sword, or the diamond sword with no enchantment. The diamond sword will last longer. But the iron sword is enchanted with Sharpness. Not bad. Hmmm.
-
Take Enchanted Sword
-
Take Diamond Sword
Jesse takes the enchanted sword.
Jesse takes the diamond sword.
Jesse: Okay, definitely feeling better with a sword in my hand again.
Jack: Agreed.
Xara grabs a bow and poisoned arrows. Petra waves an iron sword. Radar jumps over and poses with a shield. The group stare at him, silently.
Radar: What? It's versatile!
-
(Brought Lluna)
-
(Brought Nurm)
Lluna walks up to Radar and bleats.
Radar: I don’t know much about llama fashion, but that’s a good look, Lluna.
Nurm jumps over and poses with 2 axes.
Radar: Augh!
Jack: Actually... not a bad look.
Jesse: Looking good, gang. Now let's-
-
(Sheared the Mooshroom)
-
(Didn't Shear the Mooshroom)
Oxblood: You jerks better not have taken all the cool weapons, before I got to dig through ‘em!
Oxblood enters the weapon room with his cow.
Radar: Friends reunited! It's a prison miracle. Even if Geoff is a little... uh, completely... different.
Oxblood: (To Jesse) I oughta pound you to pulp for what you’ve done to Geoffy-Poo! Incoming face punch!
Oxblood goes to punch Jesse, who blocks his fist with their sword.
Xara: Look, big, red and ugly. Maybe you should reconsider your emotions right now.
Oxblood: G-E-O-F-F... that spells "my best friend." Love you, Geoffy.
Oxblood enters the weapon room with his mooshroom.
Radar: Friends reunited! It's a prison miracle.
The mooshroom moos.
Oxblood: I guess Jesse does seem like good people...
Jesse slowly steps back.
Oxblood: Ah, geez...
Oxblood goes in to grab Jesse for a hug.
Xara: You're holding us up. Move along. Now.
Oxblood: Pr- prisoner X? Oh, jeez, I don’t want no trouble. I’m outta here! Come along, Geoffy!
Oxblood and Geoff run back into the hallway.
Jesse: That was frighteningly effective.
Xara: Well, now that THAT's over with... can we get moving now, please?
The group leave the weapon room and run up the stairs to the prison entrance.
Prison Entrance[]
Xara busts through the entrance doors, leaving the prison. The rest of the group follow behind.
Xara: The opening should be just around this corner...
Jack: We have a situation, here.
They stop to see a gang of prisoners surrounding the Warden, holding swords at him. The Warden is holding a block of TNT and a pair of flint and steel.
Warden: Back! Back, all of you, I say! One more step and it’s KaboomsVille!
The Warden looks back at Jesse's group.
Warden: Jesse!
-
(Jesse Was an Associate)
-
(Jesse Was a Prisoner)
Inmate 4: Hey, you’re wearing a guard’s outfit! Well, guards ain’t in charge no more! And furthermore, I’m not a fan of guards! So, thusly, you’re getting beat up! A bunch.
Jesse: Oh, boy...
Inmate 4: Hey, you’re one of us! Help us beat up the Warden! It’ll be a good team-building exercise! Plus, we beat up the Warden! Win-Win!
-
(Complimented Rob's Painting)
-
(Didn't Compliment Rob's Painting)
Rob: Well, dip my bristles, look who it is. It’s my happy, little friend who took a look at my happy, little painting.
Rob: Oh. It’s the happy, little jerk who didn’t like my happy, little painting. I'll bet you're not so happy now, are you?
The Warden stares at Xara, in shock.
Warden: Jesse! You freed Prisoner X?! Just when I thought you couldn’t ruin my life any more! What in the world were you THINKING?!
Inmate 1: Holy crud, it’s Prisoner X!
The prisoners look towards Xara, then run away into the maze.
Warden: I think you’ve clearly lost your mind! She is bad news. Actually, no. She is WAY WORSE than bad news.
-
Xara deserves to be free.
-
We made a deal.
-
I need her help.
-
...
Jesse: She doesn't deserve to be locked up! NONE of us do!
Jesse: Sorry, Warden. Xara and I made a deal.
Jesse: I need her help, Warden. It’s the only way to stop the Admin.
Warden: You clearly have no idea the weight of what you're doing. If you only knew the things she's done...
Warden: Did you know she was once an Admin, too?! The Admin had to take her powers away. She tried to destroy him! I promised the Admin I’d never let her free, no matter what. And I'll keep that promise...
The Warden moves closer to the group, places the block of TNT on the ground and prepares to light it with his flint and steel.
Warden: Even if I need to blow us ALL up to do it!
The Warden is shot with an arrow before he can light the TNT.
Warden: Augh!
He falls to the ground and dies, dropping the items.
Radar: Ah!
Rob: (Grabs inventory) Later, tater... (Leaves)
Everyone looks towards Xara, who is holding her bow and arrow in the air.
-
(Brought Lluna)
-
(Brought Nurm)
Lluna bleats.
Nurm: [“What. The. &$*&.”]
Xara: Why are you all staring at me? It's making me uncomfortable.
-
You were an Admin?!
-
Give me that bow.
-
How could you?
-
...
Jesse: So is it true, what he said about you? You were an Admin?
Xara: Well... ugh, it's complicated.
Jesse: Hand over that bow. It's too dangerous to let you keep it.
Xara: Not happening, Jesse. I need this weapon to get through that maze of monsters.
Jesse: Xara! How could you do this!?
Xara: Uh, hello? He was about to TNT us. I didn’t REALLY think I’d have to point that out.
Xara: How crazy was that, huh? That guy was ready to blow us ALL up. Ha! Good thing I was here to save the day!
Jesse: We want answers, Xara!
Xara: Ugh, fine! Yes! I WAS an Admin. Ages ago. Romeo took my Admin powers away from me, just before he banished me to this pitiful prison. But I'm not the villain, here. Romeo and his little Warden were the ones who put you down here, not me. So glare in another direction. I'm innocent!
-
You're just like Romeo.
-
No more secrets.
-
We're all victims.
-
...
Jesse: Oh, please. You're exactly like him. Exactly like the Admin.
Xara: You know nothing, Jesse. I'm NOTHING like him! NOTHING!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: What Jesse said. You have no decency. No honor.
Petra: Jesse's right. You're no good at all.
Jesse: I'm sick of secrets. You should've said something!
Xara: I assumed you wouldn't take the news well. And how right I was.
Jesse: No. More. Secrets.
Xara: Fine. No more secrets.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: There's no way we can trust her now!
Petra: We can’t trust her now!
Jesse: You're just another victim of the Admin. Just like the rest of us.
Xara: And there will be a lot more victims if he isn't stopped. Soon.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: She's not like us! She's a monster!
Petra: Don't believe a word she says, Jesse. She'll say whatever she can to get in your good graces.
Xara: I don't need your validation, Jesse. My innocence speaks for itself.
Radar: Wait, so an Admin can be stripped of their powers?
Xara: Oh, it’s not simple, but yes.
Jesse: So, what do we-
Xara: We don’t have time for this! It won’t be long before Romeo finds out what’s happened, down here.
Jesse: Yeah, I guess we should keep moving.
Xara: Follow me.
Xara enters the obsidian maze and everyone follows behind.
Obsidian Maze[]
The group run through the obsidian maze, in Xara's lead.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: I... I'm sorry, Jesse... but do you really trust her? She's not right in the head.
Petra: Jack, you haven't seen what the Admin can do. We need all the help we can get.
Jack: But, her? Really?
Petra: Do you have any other ex-admins in your inventory?
Jack: Ugh...
-
We do need her help.
-
She's not the Admin.
-
Petra, keep an eye on her.
-
...
Jesse: Petra's right. We need Xara's help. It's the only way.
Jack: I just hope you're not making a serious mistake, getting involved with ANOTHER Admin.
Jesse: Hey, Xara’s not the Admin. If it goes bad, we can handle her.
Jack: Yeah, I don't know about that.
Jesse: Yeah... I don’t trust her either. I want you keeping an eye on her at all times.
Petra: (Nods) You've got it.
Jack: Just keep it in mind, all right?
Petra: I don’t know if I can go with her, Jesse. I don’t trust her!
Jack: Petra, you haven’t seen what the Admin is capable of. We need any help we can find.
Petra: But... really? Her?
Jack: I don’t exactly have another ex-admin in my inventory, Petra.
Petra: Ugh, but we have to be able to- there must be a...
-
We do need her help.
-
She's not the Admin.
-
Jack, keep an eye on her.
-
...
Jesse: Jack's right. We need Xara's help. It's the only way.
Petra: I just hope you're right. Don't forget that she used to be an Admin, too.
Jesse: Hey, Xara’s not the Admin. If it goes bad, we can handle her.
Petra: That’s a big gamble.
Jesse: Yeah... I don’t trust her either. I want you keeping an eye on her at all times.
Jack: (Nods) Vigilantly.
Petra: Just... keep it in mind, okay?
Xara stops the group and looks up to see many Spider Creepers, crawling down the obsidian walls.
Xara: Romeo did always love creating new nightmares at every opportunity.
Jesse: Gah! Run!
Petra: Yep!
Jack: Way ahead of you!
The group continue running through the maze, away from the Admin's monsters.
Radar: Seriously, what’s with these monsters?! They’re all glowing!
The group stop running and find themselves surrounded by monsters.
Radar: They're pretty scary-looking, Jesse.
Jesse: Then let's be scarier.
They pull out their swords and fight off the prison zombies. Jesse and Petra run ahead. Petra stabs a spider and throws it at Jesse. Jesse uses their sword to whack it back, as if it's a game of volleyball. Jack stays back to fight off the zombies.
Jack: How many of these things are there?
Jesse: Never just one! Never!
Jesse gains height with a wall, then jumps down to stab a zombie.
Jack: Nice work.
Jesse: Thanks, Jack.
Xara fights off many monsters with her bow and arrows.
Jack: Skilful. Impressive.
Xara: Less talking, more stabbing.
She stabs a spider with an arrow, before shooting said arrow at another zombie's head. Jesse fights off some spiders, then runs back and finds themselves facing Xara's bow and arrow.
Jesse: Uh... Xara?
Jesse ducks and Xara shoots the arrow, which hits some spiders that were creeping behind Jesse. Xara helps Jesse back up.
Jesse: Thanks, I guess?
-
(Brought Lluna)
-
(Brought Nurm)
Jesse looks back to see Lluna, surrounded by zombies and spiders.
Jesse: Oh, come on. Not the llama!
Lluna kicks a zombie away. Jesse approaches the second zombie, slashing it with their sword. As the zombie approaches Jesse, Lluna spits at it. The zombie... freaks out and... runs away? Jesse watches Lluna climb up some dirt blocks, while more spiders approach them. Jesse fights them off with their sword. One spider catches Jesse by surprise and attacks. Lluna lands on top of the spider, squashing and killing it. Lluna nods to Jesse, who nods back.
Jesse looks back to see Nurm, surrounded by zombies and spiders, then looks up at two spiders creeping above him.
Jesse: Oh, geez! Nurm!
Jesse jumps to Nurm and pushes him out of the way, just before the spider's land at his place. They both get back up and turn to the spiders.
Nurm: ["We've got this."]
Jesse and Nurm run through the wave of spiders, killing them with their sword and axes. Nurm nods to Jesse, who nods back.
Jesse turns to Radar, who is fighting off some zombies with his shield.
Radar: Jesse!
Jesse runs towards Radar and sees a cave spider, climbing towards him from the obsidian wall.
Jesse: Radar! Give me a boost!
Radar holds up his shield, to which Jesse uses it to launch up to the cave spider, stabbing it. Jesse falls back down to destroy the zombies, saving Radar.
Radar: Wow! That was... that was AMAZING!
Radar gives Jesse a fist bump and runs to help the others. Jesse looks back to see a Spider Creeper approaching them, ready to explode. Jesse slashes the Spider Creeper with their sword, sending it flying into the obsidian wall. A hole is left in the wall, from the explosion.
Jesse: Let's get out of here!
Xara: Ha! Nice shortcut. Come on.
Xara jumps through the hole.
Radar: I tell you what, she is as crazy as a hopped-up ocelot.
Jack: Oh, yeah!
They follow Xara into a dead end.
Xara: No, no. It wasn't like this, before. We've- there's got to be a way.
Radar: Uhhh, Xara? You all right there?
Xara: Just, augh, shut up and let me think!
Jesse looks back to see waves of monsters approaching the group.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: See! I told you we shouldn't have trusted her. She's lost!
Xara: I said just let me think!
Jack: "Think," or make something up?
Petra: Ugh, I knew we shouldn't have trusted her. Now, we're lost!
Xara: I said just let me think!
Petra: Sure it's just "thinking?"
Xara: Argh!
-
She didn't do it on purpose.
-
We can get out of this.
-
Xara, you're lost!
-
...
Jesse: Aw, come on. She didn't get lost on purpose!
Xara: No, I didn’t. Thanks, Jesse.
Jesse: It’s fine. Even if there’s a... setback, we can still get out of this.
Xara: Not exactly a vote of confidence, but I’ll take it.
Jesse: Xara, just tell the truth. Are you lost?
Xara: No... not exactly.
Xara: Would you all stop staring at me, already?! Geez!
Everyone looks back, as the monsters get closer. Xara looks at the top of the obsidian wall.
Xara: Wait! We can just build to the top of the wall...
Radar: And get to the other side that way! Yeah!
Jesse: Sounds good to me!
Jesse and Xara gather dirt blocks, while the others fight off the monsters. They create a stairway of dirt blocks to reach the top of the wall.
Maze Exit[]
Jesse climbs up the obsidian wall and turns around to see a large diamond tower in the distance.
Jesse: Whoa.
Xara: What do you know... there it is.
Xara runs ahead to the tower, leaving the group behind.
Jesse: Hey, wait! Where are you going?!
Jesse runs over and watches as Xara jumps back down into another part of the maze.
Petra: She ditched us!
Petra suddenly looks ahead of Jesse, in fear, then climbs back down. Jesse turns around to face a giant black Ghast with three heads. The Ghast looms over Jesse, who slowly backs away. It shrieks, menacingly.
Jesse: Guys? Don't come up here!
Jack: What? Why?
The Ghast shoots a fireball at Jesse, who ducks. The fireballs hits a group of zombies that are approaching Radar.
Jack: Oh, okay! Got it.
The Ghast shoots multiple fireballs at Jesse, who rolls out of the way. The Ghast then shoots a larger fireball at Jesse, who deflects it with their sword. The fireball is sent back onto the Ghast, dealing damage.
Jesse: A three-headed Ghast?! Yikes! Why would the Admin create that?!
The Ghast shoots another fireball at Jesse, deflects it back onto the Ghast. The Ghast shrieks. A few regular Ghasts emerge to its aid. Jesse continues to fight them off. As Jesse dodges and deflects the fireballs, the number of Ghasts slowly increases. The giant Ghast is hit by another fireball, and shrieks as loud as ever. Multitudes upon multitudes of Ghasts are summoned to it's aid and begin spamming fireballs at Jesse. Jesse quickly evades and starts running across the maze, while deflecting fireballs back at the Ghasts. The giant Ghast begins to lose control and shoot fireballs all over the place. This causes the other Ghasts to turn hostile against it. They turn to the giant Ghast and shoot fireballs at it, instead of Jesse.
Jesse: They're starting to attack the big one!
Jesse speeds up, as fireballs are sent in every direction. The Ghasts serve as an indirect aid to Jesse, as they continue to attack the larger Ghast with their fireballs. The giant Ghast stops attacking Jesse for a moment and turns around to shoot a wave of fireballs at the other Ghasts. Jesse glances at a glowing red spot, on the top of the giant Ghast's head.
Jesse: I think that's its weak point!
Jesse stops by a group of Ghasts and jumps onto one, then onto another, then takes a leap of faith onto the top of the giant Ghast. Jesse lands, sword first, onto the top of the giant Ghast's head, stabbing directly into its weak point. The Ghast rapidly ascends. Jesse gets a grip of the weak point and releases the sword, before stabbing it again. The giant Ghast shrieks loudly and spits out many fireballs. Jesse stabs the weak point a second time, causing the giant Ghast to shriek louder and shoot even more fireballs, killing the rest of the Ghasts. Jesse stabs the weak point one last time, then steers the giant Ghast back to the top of the maze wall. Jesse jumps off the Ghast's head and onto the platform, as it despawns, and lands with a cool pose.
Petra: (Climbing up) That was insane! Jesse, you're amazing!
Jack: Heh, that was unbelievable! And you stuck the landing! Nice.
Jesse: (Imitating) Oh, that? It's just my perfect reflexes and photographic muscle memory.
They all turn to the diamond tower in the distance.
Jesse: Well, there it is, guys. Our ticket out of here.
Radar: That is... sparkly.
Jack: The sparkliest.
Petra: Is that... diamond?
Xara: Arrgh! Where is everyone?!
Jesse looks down to see Xara in the maze, fighting off monsters.
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Petra: That lunatic is gonna be inventory, if she’s not careful!
Jack: So?
Radar: We should lend her a hand, shouldn't we?
Jack: Come on. We should just go.
Petra: But... she sounds like she's in trouble.
Jack: We need to worry about ourselves, Petra. I’m not letting another Admin get its claws on anybody. Plus, the tower is RIGHT there.
Jack: That maniac is going to get herself killed!
Petra: Would that be such a bad thing?
Radar: We should lend her a hand, shouldn't we?
Petra: Maybe we should just go.
Jack: But, she sounds like she’s in serious trouble.
Petra: Jack, we need to think about ourselves, too. I don’t want the Admin to get anyone else I care about. And the tower is RIGHT there.
-
We have to help her.
-
She's on her own.
Jesse: I told her I'd help her escape. Time to prove it. We can't just leave her. Come on!
-
(Sent Petra to Get the Clock)
-
(Sent Jack to Get the Clock)
Jack: Oh, I can’t believe we’re doing this...
Petra: Ugh, I can't believe we're risking our lives for another Admin.
Jesse jumps back into the maze. The others follow. Jesse finds Xara in front of a Ghast, with a cave spider attached to her back. Jesse slashes the spider with their sword and Xara shoots the Ghast with an arrow.
Jesse: Xara, come on!
The group run back through the maze. Xara follows.
Xara: You came back.
Jesse: I said I'd get you out, didn't I? Now, show us the way.
Xara: I know you didn't have to do that. I appreciate it.
Jesse: Let's go.
The group continue to run as they make their way closer to the end of the maze.
Xara: I'm not a very trusting person. Romeo betrayed me. I have trouble getting along with others. I'm not much of a "people person" anymore. If I ever really was, it's gone now.
-
It was the right thing to do.
-
The Admin hurt us all.
-
You'll figure it out.
-
...
Jesse: You're welcome, Xara. I would do it again. It was the right thing to do.
Jesse: We've all suffered, because of the Admin.
Xara: And some have suffered much worse...
Jesse: You’ve been away awhile. You’ll figure out how to get along with people again.
Xara: Doubtful. After what I've seen?
Xara: I’ll try, but... it's not easy, Jesse. I've been through... a lot.
Jesse: She’s the one who ran off on her own. She can find her own way to the tower. We’re leaving. There's no time. We gotta go!
Jesse runs towards the diamond tower.
Radar: Man. Cold blooded.
The others follow. They make their way down into the maze and run for the tower.
Petra: It’ll be better this way, Jesse.
Jack: Yeah. Much safer.
Jesse looks up to see Xara running across the top of the wall beside them. She jumps down and catches up with the group.
Xara: Going somewhere?
Radar: Gaaah! Where did you just come from?
Jack: Tarnation! It’s the llama thing, all over again!
Xara: I just came from filling a Ghast full of arrows. No thanks to you people.
Jesse: Okay, great, we're all together again. Let's keep moving.
The group continue to run as they make their way closer to the end of the maze.
Xara: You were gonna leave me behind. Not very kind of you. I need you to trust me, Jesse. If we're gonna work together.
-
You have to earn it.
-
I'll try trusting you.
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I don't trust you.
-
...
Jesse: You gotta earn my trust, Xara. So far, you’ve acted way too crazy for me to trust you.
Xara: If you’d been through what I’ve been through, you’d act just as “crazy.”
Jesse: Sure, I’ll try.
Xara: And I'll try to reign in my more... eccentric impulses. If I must.
Jesse: There’s no way I can trust you. Not right now, anyway.
Xara: Pity. I think we could make a good team.
Xara: No? Pity. I think we could make a good team.
Xara: There's something else you should know. There was a third Admin, named Fred.
Jesse: Where is he?
Xara: Dead. He and I fought Romeo, for control of the world. We lost.
The group make it out of the maze and approach the diamond tower.
Jack: Uh, where’s the rest of it?
Petra: Yeah, how are we supposed to escape? This doesn't even go up that far!
Xara: That's because we're not going up. We're going down.
Petra: Down? There is no "down." We're standing on bedrock. You can't go any lower.
Xara: You might think so, but that's where we need to go. Below the bedrock.
Jack: Everybody knows there’s nothing under the bedrock except... nothing! And also certain death.
Xara: We're not at the bottom of the world. It only appears that way!
-
You're tricking us again.
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I want to believe you.
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My friends are right.
-
...
Jesse: Sounds like another trick.
Xara: Sounds like it, but you have to trust me that it isn't.
Jesse: I really do wanna believe you.
Xara: Then believe me.
Jesse: They're right, Xara. There's nothing below bedrock. Everyone knows that!
Xara: Everyone thinks that.
Jesse says nothing.
Jack slowly walks closer to Xara, angrily, then turns back and starts walking back into the maze.
Jack: I'd rather take my chances in the maze than listen to any more of her lies. Any of you are welcome to join me.
Jesse: That's crazy talk. All those monsters!
Jack: I don’t care! She’s an Admin! An Admin killed Vos, then stole his identity, and then...
Xara: Remember I told you he took my admin powers away? Well, down there lies the secret to taking Romeo’s powers from HIM. Forever. Fred, the Third Admin, discovered it.
Jesse looks back, as waves of monsters begin approaching the group.
Xara: Jesse, help me dig through this tower.
Jesse and Xara dig through the window of the tower, while the rest of the group fight off the monsters. They look down at a flight of stairs.
Xara: See, I told you! These stairs lead to our salvation!
They look back as the monsters begin to surround them.
Jesse: Now, there's a good reason to get a move on.
Jack puts his sword away and runs back to the group. They all jump into the tower and make their way down the stairs. Jesse looks out a window, holding a torch, while the others continue to make their way through the tower. Outside the window is a dark, shadowy world. A giant Enderman appears.
Epilogue[]
The Admin, disguised as Jesse, walks up the stairs in the Order Hall towards a pedestal.
Admin: I can't let anyone run around disguised as me, or my friends. The amount of chaos they could cause is... well, it’s unthinkable. That's why I summoned you.
The Admin takes the amulet from the pedestal and throws it. It lands in the hands of a ninja, with a blue outfit and mask.
Admin: Track them down. Make sure they're... behaving themselves.
The ninja nods, before throwing a smoke bomb.
Admin: (Coughs) Man. Oh, geez.
The Admin glares at the ninja, who is still visible. The ninja turns around and throws a second smoke bomb, before disappearing.
Admin: Run, run, run, Jesse. As fast as you can. (Chuckles)