Minecraft Story Mode Wiki

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"Besides, unless the next portal is disguised as a tombstone, I'm not seeing it anywhere near here!"
—Ivor at the Graveyard. src

The Graveyard is a location in Minecraft: Story Mode that first appeared in "A Portal to Mystery".

Overview[]

Location[]

The Graveyard was the spawn-point of the unknown world where Jesse's gang end up in "A Portal to Mystery". It appears to be in a swamp biome. The area is also infested with zombies spawned underneath The Mansion.

Architecture[]

The Graveyard was a small fenced off area consisting mainly of cobblestone and iron bars. It could be entered through a large cobblestone gateway. It contained several graves along with an invitation from the host.

Inhabitants[]

Visitors[]

Trivia[]

  • It can be assumed The White Pumpkin was the one to build the graveyard, as it is where her invitations were planted.

Gallery[]

Site Navigation[]

Locations
Locations in Minecraft: Story Mode
"The Order of the Stone" Jesse's TreehouseEnderCon Building CompetitionEnderConGabriel's TempleNether Minecart SystemThe NetherThe Order's TempleThe Overworld
"Assembly Required" RedstoniaBoom TownSoren's FortressDome of ConcentrationMagnus' Tower
"The Last Place You Look" Mob GrinderThe EndSoren's Laboratory
"A Block and a Hard Place" The Far LandsThe MazeIvor's CottageReuben's Memorial
"Order Up!" The Old Builders' TempleBeacontownIvor's PadOrder HallSky CityPortal NetworkSky City Palace
"A Portal to Mystery" GraveyardThe MansionPortal Chamber
"Access Denied" Crown MesaHarper's Secret LaboratoryPAMA's Control Core
"A Journey's End?" Spleef GamesCompetitors' VillageLava RaceHadrian's PalaceThe Walls
"Hero in Residence" Champion CityJack & Nurm's Adventure EmporiumSea TempleHeckmouth
"Giant Consequences" Icy Palace of Despair
"Jailhouse Block" Sunshine Institute
"Below the Bedrock" The UnderneathFred's KeepThe OasisRomeoburg
"Above and Beyond" Terminal Space
Misc The OverworldThe NetherThe EndWither Storm
Places that are still standing appear in green. Places that are destoyed appear in red. Unknown locations appear in blue. Places that can be destroyed appear in pink. Places that are possibly destoyed appear in grey