Minecraft Story Mode Wiki
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Choices

An Example of a Choice offered to the Player on iOS

"This game series adapts to the choices you make. The story is tailored by how you play."
—Recurring message throughout Telltale Games 


Choices are an important aspect of Minecraft: Story Mode that allow the Player to decide what their character, Jesse, will say and what decisions they make during gameplay. The choices you make in the game will affect the story and plot.

Impact[]

Choices are a defining element of Minecraft: Story Mode, since what Jesse says and the decisions they make may change the outcome of the game or a certain section of the game. Choices ensure that each Player gets a unique gameplay experience, depending on what choices they make.

Some decisions are minor and do not affect gameplay as much, but some decisions can change entire gameplay, even resulting in the death of a character.

The importance and effect of a choice can range from extra dialogue to a whole new section of the game.

Decisions[]

The player usually gets an option of 4 choices, out of which they must choose one in a limited time. The time period can vary, depending on the situation. Sometimes there may not be a time limit at all, if the decision is pivotal to the plotline.

Most plot-altering choices offer two decisions, and notify the player of its changes. These choices can change a variety of things, such as:

  • Which characters Jesse ends up with
  • The statuses of allies or rivals
  • Jesse's reputation/karma
  • The items or gear Jesse possesses
  • The episode or saga's ending

While some important choices appear as dialogue options, others slow down time and pan the camera between Jesse and the different choices they have.

Important decisions are displayed after the Episode is over, and further can be viewed on Telltale's Official Website.

Choices[]

Season One[]

Episode One - The Order of the Stone[]

Did you send Reuben away or keep him with you?

  • 66.4% of players told Reuben to run from the monsters.
  • 33.6% of players let Reuben get a black eye.

Did you rescue Lukas or alert Gabriel?

  • 62.8% of players went back to save Lukas from the Iron Golem.
  • 37.2% of players sought out Gabriel's help to fight the Iron Golem.

Did you try to rescue Petra or Gabriel?

  • 49.2% of players helped Petra when escaping the Wither Storm.
  • 50.8% of players helped Gabriel when escaping the Wither Storm.

Did you keep Lukas from leaving the shelter?

  • 23.4% of players chose to let Lukas leave the shelter.
  • 76.6% of players convinced Lukas stay in the shelter.

Did you choose to seek out Ellegaard or Magnus?

  • 50.7% of players chose to seek out Ellegaard the Engineer with Olivia.
  • 49.3% of players chose to seek out Magnus the Rogue with Axel.

Episode Two - Assembly Required[]

How did you take down the ghast?

  • 23.4% of players chose to attack the ghast with a fishing rod.
  • 28% of players reflected one of the ghast's fireballs back at it.
  • 48.6% of players shot the ghast with a bow.

Did you craft or steal the repeater?

  • 77.4% of players stole a repeater.
  • 22.6% of players crafted a repeater.

Did you trust Axel with the amulet?

  • 29% of players kept the amulet while Axel distracted the griefers.
  • 71%% of players gave Axel the amulet to fool the griefers.

Did you build the command block?

  • 88% of players stayed to help Ellie build the command block.
  • 12% of players departed Redstonia without attempting the build a command block.

What was your Boomtown fighting name?

  • 40.4% of players went by the "Destroyer".
  • 34.7% of players went by the "Amulet Holder".
  • 19.4% of players went by the "Ocelot Slayer".
  • 5.6% of players went by the "Pig Master".

Did you leave at night or in the morning?

  • 17.4% of players waited until morning before leaving the temple.
  • 82.6% of players departed the temple at night.

Episode Three - The Last Place You Look[]

Did you go after the amulet or your friends?

  • 35.8% of players chose to go after the amulet in the Grinder.
  • 64.2% of players chose to help your friends in the Grinder.

Did you follow Lukas through the End or lead the way?

  • 36.1% of players led your friends through the End.
  • 63.9% of players followed Lukas through the End.

Did you high-five Reuben?

  • 61.5% of players didn't high-five Reuben.
  • 38.5% of players high-fived Reuben.

Did you Keep the secret?

  • 74.6% of players revealed the secret.
  • 25.4% of players kept the secret.

Did you choose Ellegaard's or Magnus' armor?

  • 52.7% of players chose Magnus' armor.
  • 47.3% of players chose Ellegaard's armor.

Episode Four - A Block and a Hard Place[]

Did you convince Lukas to stay or go?

  • 56.1% of players let Lukas save his friends.
  • 40.8% of players convinced Lukas to stay.
  • 3.1% of players left on bad terms with Lukas.

Did you enter the witch's hut or warn your friends?

  • 55.9% of players snuck inside the witch's hut.
  • 44.1% of players hurried back to warn everyone.

Which weapon did you craft?

  • 68% of players crafted a diamond sword.
  • 12.9% of players crafted a diamond pickaxe.
  • 2.3% of players crafted a diamond shovel.
  • 11% of players crafted a diamond axe.
  • 5.8% of players crafted a diamond hoe.

Did you choose new armor or keep you own?

  • 86.5% of players chose new armor.
  • 13.5% of players kept your old armor.

Did you convince Gabriel to keep the secret or tell the truth?

  • 47.9% of players convinced Gabriel to keep the secret.
  • 52.1% of players allowed Gabriel to tell the truth about the Order.

Episode Five - Order Up![]

Did you demolish Ivor's lava house?

  • 65.6% of players let Ivor's house stand.
  • 34.4% of players demolished Ivor's house.

Did you run from the guards or try to help Ivor?

  • 48.2% of players ran from the guards.
  • 51.8% of players tried to stop Ivor's arrest.

Did you try to save the Founder or help Lukas?

  • 21.6% of players helped Lukas confront Aiden.
  • 78.4% of players tried to rescue Isa.

How did you end your confrontation with Aiden?

  • 18.9% of players chose to walk away from Aiden.
  • 37.3% of players chose to kick Aiden over the edge.
  • 43.8% of players chose to help Aiden to safety.

Who did you leave in charge of reconstruction?

  • [Number]% of players chose to leave Milo in charge.
  • [Number]% of players chose to leave Isa in charge.
  • 63.2% of players made Isa and Milo share power.

Episode Six - A Portal to Mystery[]

Did you show the Flint and Steel to Captain Sparklez?

  • 82% of players showed the Flint and Steel to Sparklez.
  • 18% of players kept the Flint and Steel hidden.

Who did you accuse after dinner?

  • [Number]% of players accused Dan.
  • 14.4% of players accused Stampy.
  • [Number]% of players accused Lizzie.
  • [Number]% of players refused to accuse anyone.

Did you lend a helping hand or go after the White Pumpkin?

  • 71.1% of players went after the White Pumpkin instead of helping your friends.
  • 28.9% of players helped fight off the spiders.

Did you convince the others about Cassie Rose?

  • 75.8% of players convinced the others about Cassie Rose.
  • 24.2% of players didn't give enough evidence to convict Cassie Rose.

How did you Leave Cassie Rose?

  • 26.3% of players left her all alone.
  • 73.7% of players left her with her cat, Winslow.

Episode Seven - Access Denied[]

Did you make Petra angry in the Portal Hallway?

  • 86.3% of players made nice with Petra.
  • 13.7% of players argued with Petra.

What did you tell PAMA about how you found this world?

  • 49.2% of players told PAMA the truth.
  • 50.8% of players were uncooperative with PAMA.

Which friend did you unchip first?

  • 69.9% of players unchipped Petra.
  • 30.1% of players unchipped Lukas.

Which potion did you choose to clear a path to PAMA?

  • [Number]% of players chose the Swiftness Potion.
  • [Number]% of players chose the Leaping Potion.
  • 33% of players chose the Invisibility Potion.

Did you defend Harper?

  • 25% of players did not defend Harper.
  • 75% of players defended Harper.

Episode Eight - A Journey's End?[]

Who did you rescue during Extreme Spleef?

  • 23.3% of players rescued Ivor.
  • 76.7% of players rescued Petra.

Did you make a deal with Em or not in Lava Race?

  • 67.5% of players chose not to trust Em in the Lava Race.
  • 32.5% of players agreed to work with Em in the Lava Race.

How did you finish the Lava Race?

  • 12.7% of players won the race.
  • 87.3% of players rescued Nell.

How did you deal with Hadrian in his palace?

  • 58.4% of players rejected Hadrian's new deal.
  • 41.6% of players agreed to Hadrian's new deal.

Where did Em go in the end?

  • [Number]% of players encouraged Em to go back home.
  • 51.6% of players brought Em to your home world.
  • [Number]% of players had Em help Otto restart the games.

Season Two[]

Episode One - Hero in Residence[]

How did you get into Stella's treasure room and retrieve Petra's sword?

  • 48.4% of players chose to fight your way in.
  • 51.6% of players chose to sneak.

Did you think Radar was up to the task of temporarily running Beacontown?

  • 77.7% of players chose to leave Radar in charge.
  • 22.3% of players chose to let Beacontown take care of itself.

When Petra was nervous to meet her hero, how'd you tell her to act?

  • 60.1% of players chose to tell Petra to be herself.
  • 39.9% of players chose to tell Petra to play it cool.

Which Structure Block did you think would be most helpful against the Heckmouth?

  • 38.4% of players chose the Shield Wall.
  • 61.6% of players chose the Arrow Tower.

Did you assist Jack with his Prismarine foes or help Petra save her beloved sword?

  • 28.2% of players chose to help Jack.
  • 71.8% of players chose to grab Petra's sword.

Episode Two - Giant Consequences[]

Who did you ask to guard the clock?

  • 74.7% of players made Radar the Clockmaster.
  • 25.3% of players left Lukas in charge.

When Petra told you she was looking for meaning, what advice did you give her?

  • 36.7% of players told her that adventure is her calling.
  • 33.5% of players told her that it's up to her to find her passion.
  • 22.3% of players told her that friends are what she's looking for.
  • 7.4% of players stayed silent.

Who did you follow once you were inside the Admin's Palace of Despair?

  • 19.2% of players went with Petra and Jack.
  • 80.8% of players went with Radar and Lukas.

Who was doomed to become the Admin's new champion after you sent them to smash the clock?

  • 42.2% of players chose Jack to get the clock.
  • 57.8% of players chose Petra to get the clock.

What did you do when Stella asked you to free her from the Admin's icy clutches?

  • 49.4% of players chose to leave Stella stuck in the ice.
  • 50.6% of players had mercy and freed Stella.

Episode Three - Jailhouse Block[]

Radar was bring tortured as leverage... Did you agree to work for the Warden?

  • 34.7% of players rebelled against the Warden.
  • 65.3% of players agreed to work with the Warden.

Geoff the Mooshroom was not allowed to stay... Did you shear him?

  • 49.3% of players refused the Warden's order.
  • 50.7% of players followed the Warden's order.

You had to convince Stella to help you... How did she respond to your request?

  • 19.5% of players caused Stella to join the Admin's cause.
  • 80.5% of players has Stella on the inside of the Admin's circle of trust.

Xara left you in her booby-trapped cell... Who did you leave behind?

  • 62% of players left Lluna behind.
  • 38% of players left Nurm behind.

Xara ran ahead during the escape... Did you stick together?

  • 13.3% of players left Xara to find her own way.
  • 86.7% of players stayed back to help Xara.

Episode Four - Below the Bedrock[]

Did you accept the scavenger's deal?

  • 63.1% of players refused the scavenger's deal.
  • 36.9% of players accepted the scavenger's deal.

Did you win the trivia contest?

  • 73.1% of players won the trivia contest in Fred's Keep.
  • 26.9% of players lost the trivia contest in Fred's Keep.

What did you say to Petra?

  • 77.4% of players promised to stay with Petra.
  • 18.8% of players promised to wait for Petra.
  • 3.8% of players stayed silent.

Did you give Xara her bed?

  • 83.1% of players gave Xara her bed.
  • 16.9% of players didn't give Xara her bed.

Who did you bring to the surface?

  • 32.5% of players brought Radar to the surface.
  • 67.5% of players brought Binta and Fred's friends to the surface.

Episode Five - Above and Beyond[]

What advice did you give Jack when he met Ivor?

  • 65.3% of players told Jack to 'be himself'.
  • 34.7% of players told Jack to 'play it cool'.

Did you destroy the Admin's statue?

  • 63.9% of players destroyed the Admin's statue, but put Nell in danger.
  • 36.1% of players left the Admin's statue and kept Nell safe.

How did you confront the Admin in his tower?

  • 41.3% of players ordered the Ocelots to attack.
  • 58.7% of players tried to reason with the Admin.

Did you leave Romeo behind in the Terminal Space?

  • 17% of players left Romeo Behind.
  • 83% of players took Romeo with you.

Did you remain in Beacontown or leave with Petra?

  • 61.1% of players went adventuring with Petra.
  • 38.9% of players stayed in Beacontown.

Extras[]

  • [Number]% decided to be by Petra's side, no matter what.
  • [Number]% encouraged Petra to be her own person, knowing you'll be friends no matter what.
  • [Number]% trusted Radar, letting him become the man in charge.
  • [Number]% showed Radar that he could be the one that everyone depends on.
  • [Number]% showed Radar that he needed to play it safe and be practical.
  • [Number]% encouraged Radar to take chances and be his own man.
  • [Number]% wanted nothing to do with Stella, so she embraced her darker side.
  • [Number]% showed Stella that loyalty matters and helped her change her ways.
  • [Number]% showed Xara that there was hope in the world.
  • [Number]% showed Xara that nothing mattered except her quest for vengeance.
  • [Number]% gave in to Romeo's wishes and left him in the void.
  • [Number]% took pity on Romeo and pulled him out of void.
  • [Number]% led with empathy and protected your friends no matter the cost.
  • [Number]% led with a sure decisive hand and did not compromise your values.

Trivia[]

  • Episode 2 has the most game-changing choice outcomes in the game, which is recruiting either Magnus or Ellegaard (Chosen in episode 1), since that choice determines a majority of the chapter's setting.
  • In Episode 3, depending on the Player's choice of whose armor to take, either Magnus or Ellegaard will die.
  • In Episode 5, if Jesse takes Aiden with him/her, Aiden will talk to Jesse. However, if Jesse kicks him off the edge or walks away from him, Aiden will just stare at Jesse when he walks with the sky city guards when he gets taken away. .
  • In Episode 6, if you don't accuse anyone for being the The White Pumpkin, DanTDM will lock himself in the library and LDshadowlady dies in Dan's place.
  • Season 2 Episode 4 has one of the biggest choices in the game with bringing Radar or Binta's people as it affects other huge choices. Only if you brought Binta's people, Romeo can be saved. If you bring Radar, no matter which choice, Romeo doesn't make it out of the destroyed Terminal. And Binta won't appear after the episode. Radar's role will be changed between a major character or only appearing near the end in Above the Beyond.
  • What a character says can make an impact in further episodes as well.
    • For example, if Jesse is kind to Lukas in Episode 1 and 3, Lukas will say that Jesse is his friend in Episode 4, but if Jesse is rude and mean to him, he will say that they weren't really friends.
    • In Episode 1, if Jesse chooses to punch Ivor and read about him being in the Order of the Stone, Axel will say "Man! I can't believe you punched a member of the The Order of the Stone!" Also, in Episode 4, Jesse can apologize to Ivor about punching him.
    • Depending on Jesse's choice of either chicken-sized zombies or zombie-sized chickens in Episode 1, Hadrian and Mevia will be stuck in a world of their choice in Episode 8.
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